The Godfather II
US: Apr 2009
The Godfather’s familiar emblem, the hand that holds the puppet strings, signals the clearest interests of what the films and this game explores: how individuals seek and attain power through manipulation and control, albeit largely at the distance afforded the puppeteer, not the puppet.
This series takes the idea of being a professional criminal seriously. Wedding a meditation on control and the ugly nature of power to the play is a smart way for The Godfather to carve out a niche that truly belongs to itself in a genre known for caving in to conventionality.
// Channel Surfing
"Another stand-alone episode, but there's still plenty to discuss in the Supernatural world.READ the article