Godfather II

by G. Christopher Williams

3 December 2009

 
cover art

The Godfather II

(Electronic Arts)
US: Apr 2009

Review [16.Apr.2009]

The Godfather’s familiar emblem, the hand that holds the puppet strings, signals the clearest interests of what the films and this game explores: how individuals seek and attain power through manipulation and control, albeit largely at the distance afforded the puppeteer, not the puppet.

This series takes the idea of being a professional criminal seriously.  Wedding a meditation on control and the ugly nature of power to the play is a smart way for The Godfather to carve out a niche that truly belongs to itself in a genre known for caving in to conventionality.

 

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