Curiouser and curiouser.
Given the tendency for “solution” to be an end goal in video games, it is probably unsurprising that solving a mystery is at the heart of many games’ plots. In this edition of our six part series on stories told in video games, we look at the centrality of mystery to many video game narratives, including games that may or may not be considered traditional fare of the mystery genre.
Once again our contributors to the discussion include Rick Dakan, G. Christopher Williams, Nick Dinicola, and Thomas Cross.
DOWNLOAD THE FULL PODCAST
Moving Pixels Podcast #4 Mystery Stories [MP3]
This podcast is also available via iTunes.
Join us next week as we consider the emergent narrative, a type of storytelling that is largely only found in gaming media.
Our podcast contributors:
Nick Dinicola is also a regular contributor to the Moving Pixels blog.
Thomas Cross contributes frequently to the Multimedia section at PopMatters.com, and he also pens the Diamond in the Rough column for GameSetWatch.
// Moving Pixels
"Knee Deep's elaborate stage isn't meant to convey a sense of spatial reality, it's really just a mechanism for cool scene transitions. And boy are they cool.READ the article