Wrapping up our six week discussion of video games, we decided to consider what particular stories have stood out as some of the best that gaming has to offer. Each of us chose five games that we see as particularly notable in terms of the way that they tell stories.
While certainly any list of this sort has some subjective qualities (and, indeed, there was little overlap among our lists), the shared factors that emerged amongst our various groupings of games speak not so much to traditional qualities concerning plot but directly to some of the unique qualities of this medium in terms of how stories are told as interactive performances, are developed within immersive worlds, and feature very different kinds of relationships to characters.
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Our podcast contributors:
Nick Dinicola is also a regular contributor to the Moving Pixels blog.
Thomas Cross contributes frequently to the Multimedia section at PopMatters.com, and he also pens the Diamond in the Rough column for GameSetWatch.