Moving Pixels Podcast

Exploring the Capital Wasteland

by G. Christopher Williams

14 June 2010

We consider how Bethesda merges a retro American ideal with their post-apocalyptic vision of an America "after the bomb" in Fallout 3.
 

This week the Moving Pixels podcast explores the American Nightmare that is the Capital Wasteland.  We consider how Bethesda merges a retro American ideal with their post-apocalyptic vision of an America “after the bomb” in Fallout 3.

From the birth of the player character into this American wilderness to the role of the first person perspective in seeing this new world, our regular podcast contributors analyze the quirks and curiosities of this kind of game world.
  

This podcast is also available via iTunes.

 

Additional discussion of Alan Wake:

Review: Fallout 3 by Michael Abbot

You Say Apocalypse, I Say Retro Chic by G. Christopher Williams

The State of Social Commentary in Gaming by Nick Dinicola

Morality and Karma Systems by Nick Dinicola

Travelling in Video Games by L.B. Jeffries

 

Our podcast contributors:

G. Christopher Williams is the Multimedia Editor at PopMatters.com.  You can find his weekly updates featured at the Neuromance blog.

Rick Dakan is a regular contributor to the Moving Pixels blog as well as to the Gamma Testing podcast.

Nick Dinicola is also a regular contributor to the Moving Pixels blog.

Thomas Cross contributes frequently to the Multimedia section at PopMatters.com, and he also pens the Diamond in the Rough column for GameSetWatch.

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