Not only does Stéphanie Mercier’s Les filles sont nulles aux jeux vidéo declare that “girls suck at video games”, it attempts to illustrate why: the “game” is often stacked against the girls.
This satire uses its video game metaphors to good effect to explore the obstacles that protagonists in real life face within the structure of their own “game” world.
Watch out for fallen or thrown babies and keep that cellphone handy.
// Moving Pixels
"This week we consider the beautiful world that Campo Santo has built for us to explore and the way that the game explores human relationships through its protagonist's own explorations within that world.READ the article