Well, if you have been following the Multimedia section of the site for the past few weeks (and if you haven’t there are links below), you know that quite a few of our regular contributors have had a lot to say about Playdead’s Limbo (and we aren’t alone on the Internet). Having had our chance to have our say individually, the Moving Pixels podcast crew decided to hash out our thinking about the game collectively.
The resulting discussion considers the significance of the game from an artistic perspective, what we feel it gets right and gets wrong, and generally gets lost in the shadows and ambiguities of the game’s haunting, little world.
This podcast is also available via iTunes.
Additional discussion of Limbo:
Limbo: A Little Physics Platformer in the Gothic Tradition by Kris Ligman
Limbo: Art and Frustration by Rick Dakan
Brutalizing Children in Limbo by G. Christopher Williams
Dreaming in Limbo by Nick Dinicola
Our podcast contributors:
Nick Dinicola is also a regular contributor to the Moving Pixels blog.
Thomas Cross contributes frequently to the Multimedia section at PopMatters.com, and he also pens the Diamond in the Rough column for GameSetWatch.
We all know how critical it is to keep independent voices alive and strong online. Please consider a donation to support our work as an independent publisher devoted to the arts and humanities. Your donation will help PopMatters stay viable through these changing and challenging times where advertising no longer covers our costs. We need your help to keep PopMatters publishing. Thank you.
// Moving Pixels
"This week we take a look at the themes and politics of This Is the Police.READ the article