Moving Pixels Podcast

Co-operative Gameplay

by G. Christopher Williams

23 August 2010

Our regular contributors discuss varying kinds of co-op style play from the living room to the arcade to multiplayer online and the kinds of dynamics that these experiences create among players.
 

Like last week, the Moving Pixels podcast crew is focusing on a broader topic in gaming for the week, co-operative gameplay. 

Our regular contributors, G. Christopher Williams, Nick Dinicola, and Thomas Cross, discuss varying kinds of co-op style play from the living room to the arcade to multiplayer online and the kinds of dynamics that these experiences create among players.
  
Rick Dakan is on a short hiatus from the podacst, but he should be back with us in a few weeks.  In the meantime, I am sitting in as host this week.  So, be gentle, it’s my first time.

 

This podcast is also available via iTunes.

 

Additional discussion of co-op gameplay:

Making Emergent Stories Matter: Considering Left 4 Dead and Medal of Honor by Nick Dinicola

T.L. Taylor’s Guide to MMO Culture by L.B. Jeffries

Silent Conversations: Communicating Without Voice Chat in Online Games by Nick Dinicola

 

Our podcast contributors:

G. Christopher Williams is the Multimedia Editor at PopMatters.com.  You can find his weekly updates featured at the Neuromance blog.

Rick Dakan is a regular contributor to the Moving Pixels blog as well as to the Gamma Testing podcast.

Nick Dinicola is also a regular contributor to the Moving Pixels blog.

Thomas Cross contributes frequently to the Multimedia section at PopMatters.com, and he also pens the Diamond in the Rough column for GameSetWatch.

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