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Moving Pixels Podcast: Masculinity and the Male Body in Video Games

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Tuesday, Sep 7, 2010
We discuss a variety of male characters, their body types and personas, and how they relay messages about masculinity to players of video games.

Following up last week’s podcast on “Femininity and the Female Body in Video Games”, this week we decided to discuss masculinity and the male body in games.


This week’s contributors include G. Christopher Williams, Nick Dinicola, Thomas Cross, and our guest from last week, Kris Ligman. We discuss a variety of male characters, their body types and personas, and how they relay messages about masculinity to players.  In addition to traditional heterosexual constructions of male bodies, we also consider some of the presentations of homosexuality and the masculine.
  


 

This podcast is also available via iTunes.


 

Additional discussion of masculinity and the male body:


Mountains of Men: The Mythology of the Male Body in Video Games by G. Christopher Williams


The Ballad of Gay Tony Is the Straightest ‘Grand Theft Auto’ Ever by G. Christopher Williams


 

Our podcast contributors:


G. Christopher Williams is the Multimedia Editor at PopMatters.com.  You can find his weekly updates featured at the Neuromance blog.


Kris Ligman contributes on a biweekly basis to the Moving Pixels blog at PopMatters.com, and she also serves as an editor for The Hathor Legacy.


Thomas Cross contributes frequently to the Multimedia section at PopMatters.com, and he also pens the Diamond in the Rough column for GameSetWatch.


Nick Dinicola is also a regular contributor to the Moving Pixels blog.

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