Halo Reach

by Mike Schiller

17 December 2010

 

It’s hard to imagine an Xbox 360-owning shooter fan that doesn’t own Halo: Reach at this point. Reach is the latest entry in the franchise that’s all but synonymous with the format, and it’s refined to the point where it is as Halo as a Halo game could possibly get. The campaign is appropriately epic even given its futility, and the multiplayer is as smooth an experience as can be had on the Xbox 360. Find a group to play through some of the newest multiplayer modes, and there simply isn’t a more fun first-person Xbox experience for a teenage gamer.

 

We all know how critical it is to keep independent voices alive and strong online. Please consider a donation to support our work as an independent publisher devoted to the arts and humanities. Your donation will help PopMatters stay viable through these changing and challenging times where advertising no longer covers our costs. We need your help to keep PopMatters publishing. Thank you.

 


//comments
//Mixed media
//Blogs

'Fire Emblem Heroes' Is a Bad Crossover

// Moving Pixels

"Fire Emblem Heroes desperately and shamelessly wants to monetize our love for these characters, yet it has no idea why we came to love them in the first place.

READ the article