Moving Pixels Podcast

Storytelling in 'Enslaved'

by G. Christopher Williams

7 February 2011

With gameplay that may or may not do service to its plot but featuring some talented voice acting and direction alongside expressive motion capture and beautiful graphics, does Enslaved manage to tell a good story?
 

Response to Enslaved has been divisive.  Most agree that the game does not feature the most outstanding gameplay, but after acknowledging that, opinions vary a great deal. 

Most divisions about Enslaved arise around its storytelling.  With gameplay that may or may not do service to its plot but featuring some talented voice acting and direction alongside expressive motion capture and beautiful graphics, does Enslaved manage to tell a good story?

This week the Moving Pixels podcast crew discusses the success or failure of Enslaved‘s somewhat controversial storytelling.
  

This podcast is also available via iTunes.

 

More discussion of Enslaved:

Review: Enslaved: Odyssey to the West by Nick Dinicola

The Politics of Submission: The Romance of Enslaved by G. Christopher Williams

Namelessness, Thy Name is Monkey by G. Christopher Williams

 

Our podcast contributors:

Rick Dakan is a regular contributor to the Moving Pixels blog as well as to the Gamma Testing podcast.

G. Christopher Williams is the Multimedia Editor at PopMatters.com.  You can find his weekly updates featured at the Neuromance blog.

Nick Dinicola is also a regular contributor to the Moving Pixels blog.

Thomas Cross contributes frequently to the Multimedia section at PopMatters.com, and he also pens the Diamond in the Rough column for GameSetWatch.

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