More than just a video game, Electronic Arts has given Dead Space the full transmedia treatment, shipping movies, comics, and spin off titles with the same grisly themes. In anticipation of a discussion of the release of Dead Space 2, the Moving Pixels podcast explores the universe of Dead Space as a media phenomenon.
Is this all about marketing or do these additional properties flesh out the mythos or enliven the concepts of this action/horror hybrid?
This podcast is also available via iTunes.
More discussion of Dead Space:
Review: Dead Space 2 by Nick Dinicola
Review: Dead Space: Ignition by Nick Dinicola
Review: Dead Space: Extraction by Nick Dinicola
Visceral Games, Body Horror, and the Monstrous Female Body by G. Christopher Williams
The Paradox of Modern Horror: “Survival Horror” by Nick Dinicola
Isaac Clarke: Intergalactic Handyman by G. Christopher Williams
The Cybernetic Conundrum: Posthumanism and Dead Space by Aaron Poppleton
Killing Kids is Scary by Nick Dinicola
Our podcast contributors:
Nick Dinicola is also a regular contributor to the Moving Pixels blog.
Thomas Cross contributes frequently to the Multimedia section at PopMatters.com, and he also pens the Diamond in the Rough column for GameSetWatch.
// Moving Pixels
"It's easy to dismiss blood and violence as salacious without considering why it is there, what its context is, and what it might communicate.READ the article