With one Chris out and another Kris stealing his chair again, the members of the Moving Pixels podcast discuss the game which kicked off Xbox Live’s 2011 Summer of Arcade, Bastion. This debut title from the small development team at Supergiant has garnered plenty of attention for its lush visuals, solid gameplay, and unique “dynamic narration.”
Join us as we discuss Bastion‘s place within the Western genre, the role of its soundtrack and narrator, and how the player brings himself to the gameplay through the game’s unique challenges. We also dig into the game’s multiple endings, so those averse to spoilers should watch their step.
This podcast is also available via iTunes.
More discussion of Bastion:
Review of Bastion by Kris Ligman
Our podcast contributors:
Nick Dinicola is also a regular contributor to the Moving Pixels blog.
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// Moving Pixels
"This is an interactive story in which players don’t craft the characters, we just control them.READ the article