Moving Pixels Podcast

More Great Flash Games for 2011

by G. Christopher Williams

30 August 2011

We discuss three flash titles that feature anxious video game worlds in progress, scary mommy AIs, and, of course, the hungry zombie hordes.

This week G. Christopher Williams and Nick Dinicola form a dynamic duo of flash game playin’, flash game analyzin’, and flash game discussin’ excitement.

We take a look at three of 2011’s more interesting releases, Jonas Kyratzes’s Alphaland, Thomas Brush’s Skinny, and Sarah Northway’s Rebuild.  Two of the titles are platformers and one is a turn-based strategy game, and they feature anxious video game worlds in progress, scary mommy AIs, and, of course, the hungry zombie hordes.
If you want to play along as you listen (or better yet, before you listen), you can find Alphaland and Skinny at New Grounds.  Look for Rebuild over at Kongregate.


This podcast is also available via iTunes.


More discussion of these flash titles:

Defining Our Relationship to the Software: Jonas Kyratzes’s Alphaland by G. Christopher Williams

In the Grip of the Paternal: Thomas Brush’s Skinny by G. Christopher Williams

Rebuild, a Game about Zombies and the Economy by G. Christopher Williams

Experiencing Waking: Thomas Brush’s Coma by G. Christopher Williams


Our podcast contributors:

G. Christopher Williams is the Multimedia Editor at  You can find his weekly updates featured at the Neuromance blog.

Nick Dinicola is also a regular contributor to the Moving Pixels blog.


You can follow the Moving Pixels blog on Twitter.


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