This week G. Christopher Williams and Nick Dinicola form a dynamic duo of flash game playin’, flash game analyzin’, and flash game discussin’ excitement.
We take a look at three of 2011’s more interesting releases, Jonas Kyratzes’s Alphaland, Thomas Brush’s Skinny, and Sarah Northway’s Rebuild. Two of the titles are platformers and one is a turn-based strategy game, and they feature anxious video game worlds in progress, scary mommy AIs, and, of course, the hungry zombie hordes.
If you want to play along as you listen (or better yet, before you listen), you can find Alphaland and Skinny at New Grounds. Look for Rebuild over at Kongregate.
This podcast is also available via iTunes.
More discussion of these flash titles:
Defining Our Relationship to the Software: Jonas Kyratzes’s Alphaland by G. Christopher Williams
In the Grip of the Paternal: Thomas Brush’s Skinny by G. Christopher Williams
Rebuild, a Game about Zombies and the Economy by G. Christopher Williams
Experiencing Waking: Thomas Brush’s Coma by G. Christopher Williams
Our podcast contributors:
Nick Dinicola is also a regular contributor to the Moving Pixels blog.
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