Having spent last week discussing the manner in which our personal playthoughs have affected our sense of Mass Effect on the whole through the series’s seemingly consequential storytelling, this week we move on to a discussion of Mass Effect 3 more specifically.
We begin at the end by discussing the controversy surrounding the game’s ending and the notion of requesting (or demanding) that some changes might be in order to a game in which player choice has always seemed to be of some importance to the developer. However, we also get into the game as a whole, considering some of the other moments that mattered to us in the trilogy’s concluding 40 hours.
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// Moving Pixels
"Virtual reality is changing the face of entertainment, and I can see a future when I will find myself inside VR listening to some psych-rock while meditating on an asteroid.READ the article