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Moving Pixels Podcast: A Look Back at 'No One Lives Forever'

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Monday, Jun 4, 2012
The Moving Pixels podcast puts the reputation of No One Lives Forever to the test to see if the cult classic has anything to offer gamers over a decade after its initial release.

At the suggestion of a listener, Andrew Grech, Nick and I decided to revisit (for the first time for both of us) the cult classic FPS, No One Lives Forever.


The game has a great reputation for its clever parody of spy thrillers and for its forward thinking game design.  We decided to put that reputation to the test and see if No One Lives Forever has anything to offer gamers over a decade after its initial release.
  


This podcast is also available via iTunes.


 

Our podcast contributors:


G. Christopher Williams is the Multimedia Editor at PopMatters.com. You can find his weekly updates featured at the Neuromance blog.


Nick Dinicola is also a regular contributor to the Moving Pixels blog and appears regularly on the Game Hounds podcast.

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15 May 2012
No One Lives Forever suggested that an FPS could actually represent a world to explore, not merely a “game board” to move across.
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