Moving Pixels Podcast

Spaceships and Sadism, The Universe of 'FTL'

by G. Christopher Williams

22 October 2012

This episode of the Moving Pixels podcast explores what FTL so cruelly does to us and considers whether this is a universe too arbitrary to be fair to its players.
 

A successful Kickstarter campaign drove the making of this brutally difficult sci-fi roguelike.

This episode of the Moving Pixels podcast explores what FTL does to us and considers whether this is a universe too arbitrary and cruel to be fair to its players.


  
This podcast is also available via iTunes.

 

Our podcast contributors:

Rick Dakan is a regular contributor to the Moving Pixels podcast as well as the co-founder of Mob Rules Games.

G. Christopher Williams is the Multimedia Editor at PopMatters.com. You can find his weekly updates featured at the Neuromance blog.

Nick Dinicola is also a regular contributor to the Moving Pixels blog and appears regularly on the Game Hounds podcast.

 

We all know how critical it is to keep independent voices alive and strong on the Internet. Your donation will help PopMatters stay viable through these changing and challenging times.

//comments
//Mixed media
//Blogs

In Motion: On the Emptiness of Progress

// Moving Pixels

"Nils Pihl calls it, "Newtonian engagement", that is, when "an engaged player will remain engaged until acted upon by an outside force". That's "progress".

READ the article