Moving Pixels Podcast

More Mines, Maps, and Madness

by G. Christopher Williams

21 October 2013

Kentucky Route Zero:Episode Two insists on continuing to get us lost and of reminding us of what has been lost in a world comprised of display, empty representation, and endless highways to nowhere.
 

Having found the on ramp to the Zero, Kentucky Route Zero: Episode Two proceeds to immediately disorient the player and distort the world that we are attempting to explore even further.

This week we discuss further the game that seems insistent on getting us lost and of reminding us of what has been lost in a world comprised of display, empty representation, and endless highways to nowhere.
  

This podcast is also available via iTunes.

 

Our podcast contributors:

G. Christopher Williams is the Multimedia Editor at PopMatters.com. You can find his weekly updates featured at the Neuromance blog.

In addition to writing for PopMatters, Nick Dinicola is also a regular contributor to the Moving Pixels blog and appears regularly on the Game Hounds podcast.

Eric Swain is a frequent contributor to the Moving Pixels podcast and maintains his own blog on gaming, The Game Critique.

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