Moving Pixels Podcast

Neon Noir Fairy Tales

by G. Christopher Williams

25 November 2013

Telltale Games returns with a game of choices and consequences, but this time out those hard decisions are embedded in the completely fantastic world of Fables, not the relative social realism of a zombie apocalypse.
 

Telltale Games returns with a game of choices and consequences, but this time out those hard decisions are embedded in the completely fantastic world of Fables, not the relative social realism of a zombie apocalypse. The question is does this formula work with new material?

The Wolf Among Us is a bit more action oriented than Telltale’s version of The Walking Dead. It is at once made familiar through its use of fairy tale and folklore and less familiar due to its heavy reliance on a media property with a complex background and back story that is less familiar to the casual player new to the game’s source material.
  
This week we dive in with both feet to see what we make of the first major episodic game since Telltale delivered what may have been the best game of last year.

This podcast is also available via iTunes.

 

Our podcast contributors:

G. Christopher Williams is the Multimedia Editor at PopMatters.com. You can find his weekly updates featured at 8-bit Confessional blog.

In addition to writing for PopMatters, Nick Dinicola is also a regular contributor to the Moving Pixels blog and appears regularly on the Game Hounds podcast.

Eric Swain is a frequent contributor to the Moving Pixels podcast and maintains his own blog on gaming, The Game Critique.

 

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