Fable 2

by Michael Abbott

12 December 2008

 

Fable 2‘s Albion is a lush snow-globe world that seduces and envelops the player as few video games have done. Ultimately, designer Peter Molyneux’s real achievement is to reorient our moral compass in unexpected and often unsettling ways. Many games have attempted to offer us choices, but few have successfully transcended a limited binary good/evil formula. Fable 2 accomplishes this and does so with wit, sharp writing, and memorable characters. This is a richly enjoyable role-playing game that even non-RPG players can fully embrace.

AMAZON

 

We all know how critical it is to keep independent voices alive and strong online. Please consider a donation to support our work as an independent publisher devoted to the arts and humanities. Your donation will help PopMatters stay viable through these changing and challenging times where advertising no longer covers our costs. We need your help to keep PopMatters publishing. Thank you.

 


//comments
//Mixed media
//Blogs

On Truth and Dark Turns in 'Tickled'

// Short Ends and Leader

"The tickling wormhole seems to be getting deeper...

READ the article