Fable 2‘s Albion is a lush snow-globe world that seduces and envelops the player as few video games have done. Ultimately, designer Peter Molyneux’s real achievement is to reorient our moral compass in unexpected and often unsettling ways. Many games have attempted to offer us choices, but few have successfully transcended a limited binary good/evil formula. Fable 2 accomplishes this and does so with wit, sharp writing, and memorable characters. This is a richly enjoyable role-playing game that even non-RPG players can fully embrace.
"It's easy to dismiss blood and violence as salacious without considering why it is there, what its context is, and what it might communicate.READ the article