Granted, it’s not the smartest sci-fi action film ever made. Indeed, with Equilibrium helmer Kurt Wimmer in charge, Ultraviolet is nothing more than a surreal slice of future shock that is all approach and pure artifice. Attempting a recreate the look and feel of a comic book come to life (there’s an original idea) and utilizing the fanboys favorite faux action queen – Resident Evil‘s Milla Jovovich - Wimmer wanted to exploit the notion of vampirism without having to deal with all that hoary old mythology. Instead, he envisioned this epic as a deconstruction of health-based racism mixed with Big Brother style government malevolence and a healthy dose of swordplay. He almost succeeded. In fact, Ultraviolet may be the most ambitious, over the top and shamelessly guilty pleasure ever created. Filled with stunning and stupid action setpieces, it’s the kind of craven confection that would have Big Jim McBob and Billy Saul Hurock of SCTV‘s Farm Film Report fame stating – “it blowed up good. It blowed up real good!”
But all predominant pyrotechnics aside, a great deal of Ultraviolet‘s delight comes from the film’s flawless hyperstylized design. Wimmer is someone who believes in a new variation on that old adage, ‘less is more’. In his mind, more is never enough, and extreme excess is the only way to create plausible entertainment pleasure. Why have one villain when you can have 50? Why fire off 10 rounds of ammunition when 10,000 are so much more…ballistic? Vistas need to fill the screen, technological advances require massive amounts of CGI candy coating. True, somewhere in the middle of all this optical falderal is a slightly stupid story about a genetically engineered weapon (who turns out to be a boy) and the super-powered heroine trying to protect him. But the narrative is substantively secondary to all the bells, whistles, sleek surfaces and whiz-bang gadgetry. So sit back, turn off your brain, and let your amusement aesthetic cruise on pure pulp adrenaline. You’ll feel sorry afterwards, but as a mindless, misguide movie, Ultraviolet goes down incredibly smooth.
// Moving Pixels
"This is an interactive story in which players don’t craft the characters, we just control them.READ the article