The Moving Pixels Podcast Plumbs the Depths of the 'Darkest Dungeon'

by G. Christopher Williams

4 April 2016

Darkest Dungeon reveals how penalties and pain can became a source of twisted pleasure in video games.
 

Following a year of availability in early access, Darkest Dungeon was released on Steam in January 2016. Set in a Lovecraftian universe, the game is about twisted family lineages, unspeakable and otherworldly horrors, and the cruel psychological and physical consequences of attempting a campaign against unwinnable opposition.

This week we discuss our own sadistic and masochistic experiences in the Darkest Dungeon and how penalties and pain became a source of twisted pleasure in games like this one.
  

This podcast is available via our channel at Soundcloud.

 

Our podcast contributors:

G. Christopher Williams is the Multimedia Editor at PopMatters.com. You can find his weekly updates featured at his blog 8-bit confessional.

In addition to writing for PopMatters, Nick Dinicola is also a regular contributor to the Moving Pixels blog and appears regularly on the Game Hounds podcast.

Eric Swain is a frequent contributor to the Moving Pixels podcast and maintains his own blog on gaming, The Game Critique.

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