Gorillaz: Humanz

Gorillaz: Humanz

By Tanner Smith

Gorillaz return with their fifth album, Humanz, their most chaotic release yet. 28 Apr 2017 // 2:30 AM

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//Recent Reviews

6 Dec 2006 // 9:00 PM

The Son (2002)

The Dardenne brothers are such conscientious filmmakers -- they know how to photograph an idea -- but sometimes their style has the effect of making life seem smaller, simpler, and less interesting than it really is.

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Colleen et Les Boites a Musique: Colleen et Les Boites a Musique

A concept EP based solely around music boxes. Sounds gimmicky? Well, maybe it is a little…

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Darko Rundek and Cargo Orkestar: Mhm A-Ha Oh Yeah Da-Da

It can be blaring, cynical, adult -- sometimes harsh, but also rueful-sweet with a controlled undercurrent of idealistic humanity.

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6 Dec 2006 // 9:00 PM

AG: Get Dirty Radio

Still enough of a giant.

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6 Dec 2006 // 9:00 PM

Lithops: Mound Magnet

It's worth the effort to explore what this album has to offer.

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6 Dec 2006 // 9:00 PM

Dead Can Dance: Wake

A superlative sampler of Dead Can Dance, a unique act whose music is as great now as the day it was released.

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6 Dec 2006 // 3:00 AM

Old Joy (2006)

While the film appears to focus on an evolving friendship, it is, as well, a meditation on political and moral ideals, as these give way to questions and frustrations, self-reflection and, perhaps, self-understanding.

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5 Dec 2006 // 9:03 PM

Ronee Blakley: Welcome

She may have played a bigger country star in Nashville than she ever became in the actual music industry, but Ronee Blakley’s largely forgotten

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ActionReaction: 3 Is the Magic Number

Emocore has lost another soul to the allure of indie rock.  Jason Gleason, ex-frontman for Further Seems Forever, has joined forces with old friends,

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Pattern Is Movement: Canonic

Tiny Telephone engineer Scott Solter re-interprets the fractious avant pop of Pattern Is Movement

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More Recent Reviews

//Mixed media
//Blogs

Players Lose Control in ‘Tales from the Borderlands’

// Moving Pixels

"This is an interactive story in which players don’t craft the characters, we just control them.

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