Friday, March 27 2015
Morningstar plays like a Star Trek episode that forgot to add in a moral message about the nature of humanity at the end.
Monday, March 23 2015
Disorder doesn't know how to balance its gameplay with its story or its art with its gameplay. It's a game whose individual pieces work well on their own, but when mixed together, they only break what was in the beginning a pretty fun game.
Monday, March 9 2015
Game of Thrones is giving us something different in the adventure game genre. We are finally engaging with intrigue.
Monday, March 2 2015
The Guilt and the Shadow is more of a tone poem than a puzzle game.
Tuesday, February 24 2015
Max wants to make friends, survive high school, and impress her famous photography teacher to jump start her art career, the kinds of human and relatable stories not often seen in video games.
Monday, February 23 2015
Blackguards 2 makes it feel good to be bad, but being bad also comes with a lot of responsibility.
Friday, February 20 2015
The zombies here aren't monsters, they're just another kind of terrorist.
Friday, February 13 2015
Players of the Dreamfall Chapters may find that more than a little research is necessary to enjoy the game's finer points.
Monday, February 9 2015
Several jokes in Citizens of Earth expose the Vice President of the Worlds’s exaggerated love of bureaucracy. Too bad the game is sometimes as much fun as cutting through red tape.
Friday, February 6 2015
While it's definitely a bit more difficult than I was expecting, the difficulty of Satellina is fair when the game is behaving itself.
Tuesday, January 27 2015
Oddly enough, a remake of the original game, Resident Evil HD Remaster, actually feels like the next big evolutionary leap for the series.
Monday, January 26 2015
In Telltale's version of Game of Thrones, you play the parts of people who themselves are playing parts. Each one is not playing the game of thrones, they are pieces in the games of others.
Monday, January 12 2015
Things are funnier when they go terribly wrong.
Monday, December 15 2014
Very simply put, Miss Take is an exceptionally executed game, advancing a kind of minimalist, arcade-style form of stealth that never wears out its welcome.
Tuesday, December 9 2014
Unrest is The Wire, but set in an ancient, mythical India.
Friday, December 5 2014
This War of Mine is a great game about survival, hope, loss, despair, companionship... but oddly enough not about war.
Monday, December 1 2014
I kept expecting a villain to pop up or hints of a conspiracy or some outside force that connected all the various vignettes of the story together. In A Golden Wake, there are a bunch of short term goals, but ultimately this is a character-driven narrative.
Tuesday, November 25 2014
Grotesque, strange, and difficult, Rebirth offers a fantastic vision of what might be the ideal roguelike.
Friday, November 21 2014
Never Alone feels like an old Discovery channel special in game form.
Wednesday, November 19 2014
Why the plot of Costume Quest 2 doesn’t really matter is simple enough. We know the bad guy can never succeed; Halloween can never be truly destroyed. Any kid could have told you that.