Reviews > Multimedia
‘Queer Game Studies’ Aims to Break Entrenched Binaries

This collection exemplifies what great benefits the wider gaming community stands to reap as people of more diverse backgrounds find themselves comfortable within that community.

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‘Sine Mora EX’ Builds a Beautiful Bullet Hell

There is a lot to look at that threatens your life in this bullet hell game before even considering how wicked everything else around you looks.

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‘Pinstripe’ Makes for a Lovely Hell

Thomas Brush's talent is in creating compelling worlds through images that are both whimsical and haunting in equal measure.

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‘Youtubers Life’ Asks: Can You Have Much of a Life as a Content Creator?

What The Sims as a dollhouse game has over Youtubers Life is a more robust Soap Opera generator. A little comedy, a little tragedy goes a long way in enjoying a simulated life.

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‘Beautiful Minecraft’ Sees ‘Minecraft’ As a Sculptural Tool, Not Just a Game

Beautiful Minecraft muses on the possibilities of using Minecraft itself as a medium for art.

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‘Event[0]’ Is a Fresh Take on the AI Story

Event[0] uses the fundamental awkwardness of talking with an AI to dramatic effect.

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The Moral Morass of Playing ‘Beholder’

Beholder shows the disasters that can come from, perhaps, being too compassionate within the context of a totalitarian state.

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‘Ballistick’: Looking for the Most Efficient Kill

The stick figure killer never looks badass, but you'll feel like a badass playing him, and that’s a much more impressive accomplishment.

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‘Small Radios Big Televisions’: Small Game Short Review

Games like Jazzpunk make me laugh and make me think. Small Radios Big Televisions just reminds me of staring into a lava lamp for a couple of hours.

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‘Thumper’ Requires Only One Word to Describe It: Brutal

The Dark Souls of rhythm games? Kinda, yeah.

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In ‘Syndrome’ a Promising Slow Burn Introduction Leads to Poor Pacing

Syndrome does a damn fine job setting the mood. It just can’t follow through.

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There Is Something for Both Board Gamers and Video Gamers in ‘Mechs vs. Minions’

The hijinks and pratfalls of the League of Legends branded board game, Mechs vs. Minions, will make gamers of all stripes smile.

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Player Choice Remains the Central Pleasure of ‘Deus Ex: Mankind Divided’

Mankind may be divided, but the Deus Ex franchise stands strong with its latest game.

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‘Ohklos’ Combines the Humorous Abstraction of 16-bit Games with the Slickness of a Modern Game

Ohklos could pass any elevator pitch, but it never grows beyond that elevator pitch.

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‘Headlander’: Disembodied Hijinks Dressed Up as ‘70s Camp Sci-Fi

You are a disembodied head. You land on things. Really, that's it. That's the game.

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‘Necropolis’: Randomly Generated Blandness

The dungeons may be randomly generated, but Necropolis guarantees monotony around every corner.

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‘Lost Sea’ Wants to Be a Casual Roguelike

Lost Sea is a fun low-impact experience until it remembers that it's a roguelike and rains down swift unmerciful death.

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‘The Way’ Wants to Be the ‘90s Adventure Game Classic ‘Another World’

Upon finishing The Way, I didn't feel the joy that one does after playing a good game. Instead, I felt a muted sense of nothing.

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‘The Technomancer’ Takes Your Suspension of Disbelief for Granted

The Technomancer's botched combat system and lazily constructed narrative undermine an otherwise interesting premise.

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‘Inside’ Embodies the Horrors of Collectivism

Like Limbo, Inside never tells you what you should do. Instead, by killing you, it only suggests, “Don't do that”.

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NYFF 2017: 'Mudbound'

// Notes from the Road

"Dee Rees’ churning and melodramatic epic follows two families in 1940s Mississippi, one black and one white, and the wars they fight abroad and at home.

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