Friday, November 22 2013
Lilly Looking Through depends on silent storytelling to communicate its delightfulness.
Wednesday, November 20 2013
I don't want to tell you anything about this game. You will probably just scroll down to see what number is at the bottom of this review. You don't care. You just want validation.
Monday, November 18 2013
Deadfall Adventures fails in delivering an exciting action experience or a world worth exploring. Struggling to live up to its two greatest influences, the Quatermain novels and Indiana Jones, it is eclipsed in their shadows, unable to carve out an identity of its own.
Friday, November 15 2013
At the center of everything else is Jodie, her character, her development as a person, and her relationship to Aiden.
Thursday, November 14 2013
If you're looking for a video game where you can hop into a robot and shoot machineguns and rifles and missiles at things and watch those things blow up in spectacular fashion, yes, this is absolutely the game you want.
Monday, November 11 2013
Gotham is different, Gotham can be saved, so every minor villain you defeat and every random thug you knock out feels like taking a little step towards a safer world.
Friday, November 8 2013
Shadow Warrior is a game that faces its racial past, acknowledges it, and embraces it -- mostly for the better. While it revels in its own nostalgia -- almost to a gratuitous level -- it still manages to straddle the line carefully enough to remain fresh.
Wednesday, November 6 2013
Nothing needs to be learned. There is no message or moral. Just two people meeting to have a beautiful experience in one another's company.
Monday, October 28 2013
The game’s portrayal of women is particularly abysmal. Female characters, while in abundance, are sexualized and infantilized in the same breath.
Friday, October 25 2013
By switching our perspective each episode, encouraging us to reexamine what we thought we knew, The Raven shows us that every NPC is worthy of their own game.
Wednesday, October 16 2013
Montague’s Mount opens with a lot of promise thanks to its strong setting, but it only goes downhill from there.
Monday, October 14 2013
With all the set up behind us, the game’s narrative turns to evaluation in this installment.
Friday, October 11 2013
Charlie Murder is a wonderfully surreal trip through a punk rock hell.
Wednesday, October 9 2013
There's an inherent problem with trying to put any sort of shooting game on a portable system: the tiny little screen(s).
Monday, October 7 2013
The only thing that redeems any part of the game is Nicholas’s harsh, unhinged charisma. Hearing him lay down his holy wrath on an unsuspecting heretic or blasphemer is an affront to every modern moral that we hold dear and despicable in light of any historical knowledge of the inquisition, but you cannot turn your eyes away from the screen.
Friday, October 4 2013
For those that love or even that want to understand more of the background machinery that goes into a hockey season, Franchise Hockey Manager 2014 delivers more than one could hope for.
Wednesday, October 2 2013
Lost Planet 3 tries to marry Avatar with The Perfect Storm, and it just doesn’t work.
Monday, September 30 2013
Chapter 2 is less of a straight mystery and more of a short, satisfying thriller that still retains the heady mystery of an Agatha Christie novel.
Friday, September 27 2013
Starbreeze Studios manages to express a relationship between two brothers through the control scheme of the game itself.
Wednesday, September 25 2013
The player will write a new history. The goal isn’t complete conquest and to beat all the other entities out there. Your agency as a player and effect on the rest of the world is limited wholly by the agency and will of every other nation in the world.