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Thursday, April 27 2006

March Madness on Demand

Last-second shots only exist for two reasons: changing the score and highlight reels.


Tuesday, April 25 2006

Power Girl: The Classifieds

Manion not only captures Power Girl's... buxomness, but provides wit and charm while Kara seeks to fill her life with a mundane nine to five.


Tuesday, April 11 2006

Rocketboom

In many ways, TiVo is a particularly apt platform for a show like Rocketboom.


Thursday, March 9 2006

The French Democracy

The rough edges on Chan's work give it an air of urgency.


Friday, February 24 2006

Xbox Live Arcade

When American 'entrepreneurs' steal game designs from foreign countries, they usually repackage it with stupid names like Snood.


Friday, January 20 2006

Chasing Windmills

Despite the predominance of soulless databases and faceless corporations, the Internet is widely thought of as a space where exhibitionism is the norm, a mess of web logs, podcasts, and other means of personal expression.


Wednesday, December 14 2005

Broken Saints

The story which seems awkward on television fits perfectly in the digital medium.


Wednesday, November 30 2005

Channel Frederator

These intentionally underdeveloped, short-short 'toons are as well suited for inclusion in a podcast as they are poorly prepared for inclusion in any other collection.


Monday, October 3 2005

Pro Evolution Soccer 5 (EU) / World Soccer Winning Eleven 9 International (US)

We've all been blessed with Pro Evolution 5, a game even better than its predecessor -- which many gamers thought was football simulator perfection.


Wednesday, August 24 2005

Darkwatch

You can see what it wants to do and what it wants to be, but when it falls short all you can really do is grimace and say, 'Aw... well at least it tried.'


Tuesday, August 23 2005

Obscure

Obscure is a noble attempt for a newcomer to the industry.


Friday, August 19 2005

Metal Slug 4 & Metal Slug 5

When you're a 2D run-and-gun series, originality through level and boss design is really all you have going.


Thursday, August 18 2005

Outlaw Volleyball Remixed

Racial epithets seem largely to be one of the few ways that a young rebel can, well... rebel anymore.


Monday, August 15 2005

Killer 7

For better or worse, Killer 7 is a bold game that sadly seems to suffer from the same disorder as its lead character.


Friday, August 12 2005

Area 51

Some hardcore gamers may feel a little disappointed as Area 51 does not provide enough 'all-hell-is-breaking-loose' firefights as set pieces.


Thursday, August 11 2005

Wrestlemania 21

Wrestlemania 21 is the perfect example of everything that is wrong with the gaming industry.


Tuesday, August 9 2005

Psychonauts

Admirably, the writing in Psychonauts succeeds not with non sequitur lines or potty humor, but with clever puns and jokes fully integrated into both the gameplay universe and narrative.


Friday, August 5 2005

Façade

The ability of the game's characters to keep things moving even when you aren't keeping up your end of the conversation is a big part of what makes Façade successful.


Wednesday, August 3 2005

Guild Wars

The stereotype is that gamers are antisocial, but anyone who plays MMOs knows you have to communicate, collaborate, take calculated risks, learn diplomacy, and hone your leadership skills.


Monday, July 25 2005

Kirby Canvas Curse

What Curse does is something that's rarely accomplished in gaming; it connects you emotionally with the action.


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