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Monday, August 15 2005

Killer 7

For better or worse, Killer 7 is a bold game that sadly seems to suffer from the same disorder as its lead character.


Friday, August 12 2005

Area 51

Some hardcore gamers may feel a little disappointed as Area 51 does not provide enough 'all-hell-is-breaking-loose' firefights as set pieces.


Thursday, August 11 2005

Wrestlemania 21

Wrestlemania 21 is the perfect example of everything that is wrong with the gaming industry.


Tuesday, August 9 2005

Psychonauts

Admirably, the writing in Psychonauts succeeds not with non sequitur lines or potty humor, but with clever puns and jokes fully integrated into both the gameplay universe and narrative.


Friday, August 5 2005

Façade

The ability of the game's characters to keep things moving even when you aren't keeping up your end of the conversation is a big part of what makes Façade successful.


Wednesday, August 3 2005

Guild Wars

The stereotype is that gamers are antisocial, but anyone who plays MMOs knows you have to communicate, collaborate, take calculated risks, learn diplomacy, and hone your leadership skills.


Monday, July 25 2005

Kirby Canvas Curse

What Curse does is something that's rarely accomplished in gaming; it connects you emotionally with the action.


Friday, July 22 2005

Advent Rising

A potentially epic space opera is set in motion when Gideon learns some very Jedi-esque abilities.


Thursday, July 21 2005

Conker: Live & Reloaded

Instead of adding to the industry, Rare is now subtracting from it, choosing to capitalize on earlier success in lieu of solidifying future achievements and ushering in new gameplay experiences.


Monday, July 18 2005

NBA

Basketball is a game of improvisation within a complex, flowing swirl of bodies; NBA's computer-controlled players, however, are ignorant of this.


Friday, July 15 2005

Destroy All Humans!

These short dialogues are mainly intended to be parodic and humorous jokes at the expense of the straight-laced and ultraconservative Americans of the past.


Thursday, July 14 2005

Juiced

Any racing game that puts libido before the wheel is doomed to fail, and Juiced is that game.


Wednesday, July 13 2005

Trace Memory

Trace Memory is difficult to describe as it feels like it's stuck somewhere between a game and a tech demo.


Tuesday, July 5 2005

Metroid Prime 2 Echoes

Because the developers were unwillingness to alter the model they created in 2002, newcomers and veterans alike will find themselves bothered rather than fulfilled.


Friday, July 1 2005

Grand Theft Auto: San Andreas

The 'violence' seemingly promoted by this GTA is less a violence to be feared for its realism, and one more committed against the dirty realism of history itself.


Thursday, June 30 2005

Mattel Classic Football 2

Ah, nostalgia. It's what makes the world go 'round.


Tuesday, June 28 2005

E3 2005

E3 attempts to simultaneously be professional and fantastic, and for the most part it succeeds.


Friday, June 24 2005

Klonoa 2: Dream Champ Tournament

As with the best games based on environmental puzzles, level design is paramount.


Thursday, June 23 2005

Archer Maclean’s Mercury

What's truly frustrating about Mercury isn't that it lacks opportunities for freeform play, but that it builds up such a need for it.


Monday, June 20 2005

Play with Me

You watch and you cringe, not because the images are horrific per se, but because you know deep down that the truth behind it remains so very real.


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