Friday, May 27 2005
Depending on how you look at it, the game rerelease trend that we've been seeing these past few years may or may not be a good thing.
Thursday, May 26 2005
What I appreciate about Devil May Cry 3 is its simple to follow but still engaging plot.
Monday, May 16 2005
Polarium is one of those games that's going to be overlooked by the masses because we've moved past the simple games of yore.
Friday, May 13 2005
The similarities in story and mechanics to other role-playing games threaten to undermine Jade Empire's goals.
Thursday, May 12 2005
The rudiments of the game are very simple: drive the tank, line up enemy tanks in the crosshairs, and fire the cannon.
Wednesday, May 4 2005
This game was clearly made for all those bandwagon-jumping casual gamers.
God of War is also a cinematic feast, with cutscenes blending together to provide a complete story even without a game.
Wednesday, April 27 2005
I came to realize why I've never actually bothered to chose between the north and south sides; baseball is boring.
This is exactly the kind of Zelda game Nintendo should be making for the GameBoy Advance.
If anything, Capcom Fighting Evolution offers us the fossil record of the subtle evolution of the fighting genre.
Brothers in Arms aims to differentiate itself from other war games by placing an emphasis on tactics.
Wednesday, April 20 2005
If you've played Bejeweled, you've all but played Zoo Keeper.
Lumines succeeds largely because it is both very similar to and yet completely different from any falling block puzzle game before it.
Every harvest provides more money to expand your farm with. It's all very easy. Which is kind of the problem.
Thursday, April 14 2005
The problem nowadays is that nothing's original, and shooters have been done to death.
The strength of Tribes has always been its intense, twitchy multiplayer mode.
Even with its added danger of riders executing crazy stunts, it just isn't appealing at the end of the day.
Wednesday, April 6 2005
The vampire has gone from unrepentant monster to hero and champion in a little over a hundred years.
Playing Killzone feels like eating a cake with too many flavors.
Within the innocent naivety and blustery melodrama is a romantic appreciation for justice, freedom, and heroism.