Reviews > Multimedia
The Bard’s Tale

Its premise is simple: our hero, the titular musician and rogue, must save the world by banishing a great evil and rescuing a trapped princess. If this sounds familiar that's because it's supposed to be.

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1 Dec 2004 // 1:00 AM

BloodRayne 2

As discomforting as BloodRayne 2's depiction of women as both hypersexualized and grotesque is, it's rather surprising to realize that the whole affair is actually pretty underwhelming.

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17 Nov 2004 // 1:00 AM

Shin Megami Tensei: Nocturne

It's unusual for RPGs, generally concerned mostly with youthful wish-fulfillment fantasies of romance and derring-do, to be lumped in with controversial titles like Manhunt and Silent Hill.

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17 Nov 2004 // 1:00 AM

While The Sims was indeed fascinating, there was a bit too much 'unreality' and a strong sense of the mundane thrown in.

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17 Nov 2004 // 1:00 AM

Paper Mario: The Thousand-Year Door

Paper Mario: The Thousand-Year Door will be automatically rejected by some gamers based solely on its art design.

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Grand Theft Auto Advance

If I were asked why Grand Theft Auto 3 was such a phenomenal success, I would likely avoid a discussion of freeform gameplay.

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17 Nov 2004 // 1:00 AM

Much like any good horror film, DOOM 3 uses its environment to its advantage, but sadly relies too heavily on cheap scares.

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Bush Shoot-Out!

Cut to Bush working in the Oval Office dressed in a leather vest, cuffed jeans, cowboy boots, and a belt buckle stamped with a lone star.

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5 Nov 2004 // 1:00 AM

Tony Hawk’s Underground 2

Where would the sport of skateboarding be without Tony Hawk? It's a question that's been asked plenty of times in the past.

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Sly 2: Band of Thieves

In many ways Sly and his band of thieves are better suited to the traditions of Western espionage and sneak 'thiefery' than Solid Snake himself may be.

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Mortal Kombat: Deception

At first, the violence ruffled feathers, but with time the uproar over violence began to focus on other games, and Mortal Kombat became increasingly irrelevant.

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5 Nov 2004 // 1:00 AM

Donkey Konga

Despite the success of several rhythm games, none have yet to rival DDR in the home market. But that's where Donkey Konga comes in.

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Zoo Tycoon 2

We are like God, similar in that we are given domination and responsibility over these creatures somewhat inferior to ourselves, but different in that we have to follow his goals and plans.

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20 Oct 2004 // 1:00 AM

Sudeki

Despite the game's strengths, Sudeki offers a series of problems in terms of its racialized imagery, its emphasis on female hypersexuality and its ideological orientation.

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20 Oct 2004 // 1:00 AM

Rome: Total War

While we can all agree that things like 3D graphics are a good thing, it's difficult to extol the appeal of certain time periods.

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20 Oct 2004 // 1:00 AM

Midway Arcade Treasures 2

The sheer fact that you can compile not only Mortal Kombat II, but Mortal Kombat 3, plus nearly 20 other games on this disc is definitely progress.

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20 Oct 2004 // 1:00 AM

Katamari Damacy

As the industry becomes more mainstream and the costs of development increase with each new hardware cycle, it seems like game creators are beginning to try to follow proven formulas out of fear of poor returns.

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20 Oct 2004 // 1:00 AM

Guilty Gear X2 #Reload

Despite the common stereotypes of gamers hiding out alone in windowless basements to enjoy their hobby, video games have often been as much of a social endeavor as any other activity.

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7 Oct 2004 // 1:00 AM

Viewtiful Joe

Viewtiful Joe is not unlike the silly Schwarzenegger bomb that was Last Action Hero in its premise. But look deeper, and you'll find that it has a lot more in common with Woody Allen's The Purple Rose of Cairo.

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Spider-Man 2

Perhaps, unsurprisingly, the video game, which follows much of the action-oriented plot of the battles between Spider-Man and Dr. Octopus, fails to include this theme of personal and ethical crisis in the narrative.

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More Recent Reviews
//Mixed media
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Difficulty As Tone in 'Hyper Light Drifter'

// Moving Pixels

"Hyper Light Drifter's creates a certain tone -- melancholy resignation mixed with a feeling of just barely scraping by -- that wouldn’t be possible in an easier game.

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