Sunday, August 26 2012
Hybrid replaces the tactical pacing of a cover-based shooter with the relentless pacing of a first-person shooter.
Thursday, August 23 2012
Papo & Yo's mixture of magical realism, poignant metaphors, and platforming challenges make it an outstanding achievement in video game storytelling.
Wednesday, August 22 2012
I have no knees and I must crouch.
Monday, August 20 2012
Rescuing the princess is an afterthought. New Super Mario Bros. 2 is about the sheer joy of playing a game.
Thursday, August 16 2012
Deponia features a really fun atmosphere with smart writing and punchy voice acting. The slapstick is well executed and never overdone. It’s all the gameplay in between that interrupts the experience.
Monday, August 13 2012
Rainbow Moon embraces the traditions of turn based RPGs while allowing us to ignore the worst aspects of them.
Thursday, August 9 2012
Part racing game, part arcade challenge, and part sensory experience, Dyad is a game comprised of odd couples.
Tuesday, August 7 2012
When I have to pause my video game to put on a sports bra, maybe it’s time to rethink my otherwise sedentary lifestyle.
Monday, August 6 2012
EA's football series is kind of stuck, a problem largely brought on by the rules of football more so than any failing of the developer.
Thursday, August 2 2012
Final Showdown presents an unapologetically pure and amazingly deep style beneath its relatively bare bones appearance.
Monday, July 30 2012
Can a game that shares so much in common with Diablo and Torchlight possibly carve out its own unique niche in the action RPG genre?
Blowing stuff up should be entertaining, right? Wreckateer turns it into a grind.
Wednesday, July 25 2012
While I was merely looking for some variation on the base game, the truth is that Gods & Kings with its additional emphasis on diplomacy and culture really seems to feel like it “completes” the game more than anything else.
Monday, July 23 2012
Tiny & Big in Grandpa's Leftovers does so many things well, but ultimately it fails to overcome shoddy mechanics and a buggy engine that is still being put through its paces.
Thursday, July 12 2012
A familar LEGO Batman, a familiar LEGO Robin, and an unfamiliar way of seeing a LEGO game.
Wednesday, July 11 2012
Who better than Kim Swift, designer and engineer on both Portal games, to put together the “next” Portal?
Tuesday, July 10 2012
Nostalgia for 8-bit and 16-bit experiences is one thing. Nostalgia for the early days of Xbox Live is not nearly as enticing.
Friday, June 29 2012
That Meruru’s story is told via the trappings of a typical JRPG is all but incidental.
Wednesday, June 27 2012
Inversion feels like the first draft of a game.
Monday, June 25 2012
Resonance is short and well crafted and in every meaningful way a good game.