Reviews > Multimedia

10 Oct 2014 // 7:00 AM

‘Super Smash Bros.’ for the 3DS: Controller Blues

Almost all portable games are single player, and for the most part, this feels like a single player game, which does the fantastic series a disservice.

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Who Shot the Food?: ‘Gauntlet’ Returns

Death was always inevitable in Gauntlet. It was not merely a matter of skill, but also a matter of time.

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6 Oct 2014 // 9:59 AM

Reprisal Universe

Reprisal Universe is a strategy game in which you only ever have to use one strategy.

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‘Band on Tour’ Is an iOS App Developed by Musicians to Help Book Shows

While going to individual venue websites and finding booking information was usually a hassle before the advent of mobile apps, searching for that same information took less time than using this particular app.

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Dead Rising 3: Apocalypse Edition

You say schlock like it's a bad thing.

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‘Runers’: What’s My Motivation?

Shoot better and better and better. Then, shoot some more.

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9 Sep 2014 // 7:40 AM

Yet Another Perspective on ‘Another Perspective’

What Another Perspective wants to say is that the the essence of the video game is rooted in interaction. In other words that “You are me. I am you.”

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MIND: Path to Thalamus

The game earns a trust that allows you to let go of your worries and to just let the mood wash over you, vagaries and all.

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The Walking Dead Season Two, Episode 4

With episode 4 of its second season, I feel as if the well is running dry on Telltale's ability to wring new meaning out of The Walking Dead franchise.

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25 Aug 2014 // 7:34 AM

Hohokum

The game plays like it belongs in a museum, one of those interactive displays that invites people to navigate the art rather than stare at it.

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18 Aug 2014 // 11:04 AM

Oribtal Gear

Orbital Gear is missing an important label that would allow me to forgive its flaws: the "Early Access" label.

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‘Console Wars’ Is a Deeply Flawed Telling of a Great Story about Videogames

A book on the origins of Sega, a gaming industry giant of great historical importance, could have been great.

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‘OlliOlli’ Is the Purest Embodiment of Skate Culture in a Game

OlliOlli doesn't care about conforming, it doesn't care about its peers, and it doesn't care what you think of it. All it cares about is landing that trick.

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The Wolf Among Us: Episodes 4 & 5

Noir isn't about deduction or reasoning. It's about shaking the trees and seeing what falls out. That's what these episodes are about.

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‘Wayward Manor’ Is a Bit Insubstantial

Neil Gaiman wrote a video game.

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21 Jul 2014 // 7:28 AM

Aeon Command

By keeping it simple, Bat Country has developed a simple, engaging, and surprisingly relaxing two-player competition to pass the time on a lunch break.

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18 Jul 2014 // 6:46 AM

Murdered: Soul Suspect

Salem is the perfect setting for the game's slightly unreal premise as even the name of the town evokes such slightly otherworldly possibilities.

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Tesla Effect: A Tex Murphy Adventure

Tesla Effect is B-grade fun that unfortunately soon turns into B-grade nonsense.

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11 Jul 2014 // 2:00 AM

Quest for Infamy

In Quest for Infamy, you’ll spend more time looking for a story and puzzles than you do participating in a story and puzzles.

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‘Tomodachi Life’ Is As Much a Digital Pet As It Is a Farcical Soap Opera

A sequel to the 2009 Japan-only DS release Tomodachi Collection, Tomodachi Life is less a game than a virtual aquarium (or perhaps sitcom set) populated by Miis.

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More Recent Reviews
//Mixed media
//Blogs

In Motion: On the Emptiness of Progress

// Moving Pixels

"Nils Pihl calls it, "Newtonian engagement", that is, when "an engaged player will remain engaged until acted upon by an outside force". That's "progress".

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