Call for Essays About Any Aspect of Popular Culture, Present or Past

Reviews > Multimedia

Friday, January 24 2014

The Walking Dead Season Two, Episode 1

The game seems to lack a cohesiveness that every episode of the previous season managed to produce.


Monday, January 20 2014

‘Redshirt’: Cynics in Space

Redshirt is a game that tries to expose the narcissistic nature of social networks and near sociopathic behavior that such systems can compulsively create. But in trying to get the player to become an actor in a fictional online space, the game reveals itself as rather equally shallow.


Thursday, January 16 2014

‘The Novelist’: Gaming Work and Family

The game is about juggling a limited resource alongside the needs of three people -- and that resource is, of course, time.


Monday, January 13 2014

‘Continue?9876543210’: Your Heart Is a Filing System

If you understand why RAM is kind of a reasonable metaphor for the fleeting nature of existence, this is a game that is built for you, both poet and tech geek that you might be.


Wednesday, January 8 2014

‘Savant – Ascent’: Everything in the World Wants to Kill You

Savant – Ascent leaves me wanting more. There isn’t much to it, but nothing could be removed. For two dollars, it’s required playing.


Friday, December 20 2013

Baldur’s Gate II: Enhanced Edition

Something old, something new. Baldur's Gate II: Enhanced Edition is a game with one foot firmly planted in the past and one foot pointed toward the future of game design.


Wednesday, December 18 2013

The Shivah: Kosher Edition

The game is an interesting point-and-click adventure game that tackles themes usually avoided by games.


Monday, December 16 2013

Teslagrad

Teslagrad is a game with a simple concept and a masterful execution.


Friday, December 13 2013

Steve Jackson’s Sorcery!: Episode 2

Sorcery! Episode 2 continues to keep the surprises and sense of old school adventure coming.


Wednesday, December 11 2013

‘Knock Knock’ Is Creepy

It's alien, it's weird, and I want more.


Monday, December 2 2013

Contrast

Contrast is the rare game that prioritizes story to the detriment of gameplay.


Monday, November 25 2013

Call of Duty: Ghosts

Ghosts doesn’t have the same ambition to attempt the social commentary that Modern Warfare had, but that allows it to go so buck wild crazy that the loss is worth it.


Friday, November 22 2013

Lilly Looking Through

Lilly Looking Through depends on silent storytelling to communicate its delightfulness.


Wednesday, November 20 2013

The Stanley Parable

I don't want to tell you anything about this game. You will probably just scroll down to see what number is at the bottom of this review. You don't care. You just want validation.


Monday, November 18 2013

‘Deadfall Adventures’ Misses the Mark

Deadfall Adventures fails in delivering an exciting action experience or a world worth exploring. Struggling to live up to its two greatest influences, the Quatermain novels and Indiana Jones, it is eclipsed in their shadows, unable to carve out an identity of its own.


Friday, November 15 2013

Beyond: Two Souls

At the center of everything else is Jodie, her character, her development as a person, and her relationship to Aiden.


Thursday, November 14 2013

Armored Core: Verdict Day

If you're looking for a video game where you can hop into a robot and shoot machineguns and rifles and missiles at things and watch those things blow up in spectacular fashion, yes, this is absolutely the game you want.


Monday, November 11 2013

Batman: Arkham Origins

Gotham is different, Gotham can be saved, so every minor villain you defeat and every random thug you knock out feels like taking a little step towards a safer world.


Friday, November 8 2013

‘Shadow Warrior’ Respawns a Classic Shooter

Shadow Warrior is a game that faces its racial past, acknowledges it, and embraces it -- mostly for the better. While it revels in its own nostalgia -- almost to a gratuitous level -- it still manages to straddle the line carefully enough to remain fresh.


Wednesday, November 6 2013

‘Rain’: An Ephemeral Fable

Nothing needs to be learned. There is no message or moral. Just two people meeting to have a beautiful experience in one another's company.


Now on PopMatters
Announcements
PM Picks

© 1999-2014 PopMatters.com. All rights reserved.
PopMatters.com™ and PopMatters™ are trademarks
of PopMatters Media, Inc.

PopMatters is wholly independently owned and operated.