Thursday, January 16 2014
The game is about juggling a limited resource alongside the needs of three people -- and that resource is, of course, time.
Monday, January 13 2014
If you understand why RAM is kind of a reasonable metaphor for the fleeting nature of existence, this is a game that is built for you, both poet and tech geek that you might be.
Wednesday, January 8 2014
Savant – Ascent leaves me wanting more. There isn’t much to it, but nothing could be removed. For two dollars, it’s required playing.
Friday, December 20 2013
Something old, something new. Baldur's Gate II: Enhanced Edition is a game with one foot firmly planted in the past and one foot pointed toward the future of game design.
Wednesday, December 18 2013
The game is an interesting point-and-click adventure game that tackles themes usually avoided by games.
Monday, December 16 2013
Teslagrad is a game with a simple concept and a masterful execution.
Friday, December 13 2013
Sorcery! Episode 2 continues to keep the surprises and sense of old school adventure coming.
Wednesday, December 11 2013
It's alien, it's weird, and I want more.
Monday, December 2 2013
Contrast is the rare game that prioritizes story to the detriment of gameplay.
Monday, November 25 2013
Ghosts doesn’t have the same ambition to attempt the social commentary that Modern Warfare had, but that allows it to go so buck wild crazy that the loss is worth it.
Friday, November 22 2013
Lilly Looking Through depends on silent storytelling to communicate its delightfulness.
Wednesday, November 20 2013
I don't want to tell you anything about this game. You will probably just scroll down to see what number is at the bottom of this review. You don't care. You just want validation.
Monday, November 18 2013
Deadfall Adventures fails in delivering an exciting action experience or a world worth exploring. Struggling to live up to its two greatest influences, the Quatermain novels and Indiana Jones, it is eclipsed in their shadows, unable to carve out an identity of its own.
Friday, November 15 2013
At the center of everything else is Jodie, her character, her development as a person, and her relationship to Aiden.
Thursday, November 14 2013
If you're looking for a video game where you can hop into a robot and shoot machineguns and rifles and missiles at things and watch those things blow up in spectacular fashion, yes, this is absolutely the game you want.
Monday, November 11 2013
Gotham is different, Gotham can be saved, so every minor villain you defeat and every random thug you knock out feels like taking a little step towards a safer world.
Friday, November 8 2013
Shadow Warrior is a game that faces its racial past, acknowledges it, and embraces it -- mostly for the better. While it revels in its own nostalgia -- almost to a gratuitous level -- it still manages to straddle the line carefully enough to remain fresh.
Wednesday, November 6 2013
Nothing needs to be learned. There is no message or moral. Just two people meeting to have a beautiful experience in one another's company.
Monday, October 28 2013
The game’s portrayal of women is particularly abysmal. Female characters, while in abundance, are sexualized and infantilized in the same breath.
Friday, October 25 2013
By switching our perspective each episode, encouraging us to reexamine what we thought we knew, The Raven shows us that every NPC is worthy of their own game.