Reviews > Multimedia
Mercury Meltdown Revolution

Mercury Meltdown Revolution is a perfect pick-up-and-play game for the perfect pick-up-and-play console.

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21 Jun 2007 // 10:00 PM

Peacemaker

Succeed, and you'll win the Nobel Peace Prize. Fail, and the Middle East will once again be consumed by violence.

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21 Jun 2007 // 12:07 PM

Aeon Flux

Aeon Flux the game pales in comparison to the consistently ambitious cult television show and the meritorious yet maligned movie.

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14 Jun 2007 // 10:00 PM

Freestyle Street Basketball

Judging by the theme song, performed by Lloyd Banks of G-Unit fame, the Ecko gear, and the tattoos you can buy, Freestyle Street Basketball is trying to convey a very specific street image.

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10 Jun 2007 // 10:00 PM

The Godfather: Blackhand Edition

Man, there's something really satisfying about hitting someone.

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6 Jun 2007 // 10:00 PM

Tetris Evolution

Tetris Evolution starts with the tried and true concept of Tetris and takes it somewhere it's never been before: Xbox Live.

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4 Jun 2007 // 1:03 AM

Animal Crossing: Wild World

Right now I really want an axe, but that crook Tom Nook won't sell me one yet.

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Pirates of the Caribbean: At Worlds End

Pirates of the Caribbean: At World's End is actually awful enough to inspire appreciation for the games that get its flaws right.

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1 Jun 2007 // 1:03 AM

Age of Empires III

If you can look past the fact that much of the combat was done with slow-loading, inaccurate rifles by men in gaudy uniforms, you'll find it hard to believe how few games have been made about the era.

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Wario: Master of Disguise

Wario: Master of Disguise might have been more successful had it evoked platformers of old, particularly the well-regarded portable Wario Land titles.

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24 May 2007 // 10:00 PM

Made Man

Haven't games like Grand Theft Auto and The Godfather shown that there are a variety of ways of providing a more holistic depiction of a gangster's lifestyle?

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American Idol Talent Challenge

What's really key in the American Idol "Talent Challenge" is the little machine that comes with it. This thing is high magnitudes of awesome.

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17 May 2007 // 10:00 PM

Kororinpa: Marble Mania

Gone are postmodern tubes, cubes and inky black backgrounds of Atari's classic Marble Madness, replaced here by teddy bears, Lincoln Logs, and birthday cakes.

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Dance Dance Revolution Universe

Here’s a startling revelation –- flailing wildly on DDR arrows makes you about as much of a real dancer as wearing a red ski mask and jumping off your roof makes you Spider-Man.

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7 May 2007 // 12:00 AM

Lumines Plus

Lumines Plus is just frustrating enough to be rewarding every time you keep the board clear for long enough to tackle another skin, just simple enough to allow you to zone out while playing it.

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29 Apr 2007 // 10:00 PM

WarioWare: Smooth Moves

WarioWare has style coming out its ears, even if it only lasts for 30 seconds at a time.

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25 Apr 2007 // 10:00 PM

Resistance: Fall of Man

The real reason the aliens are ugly? Because it's easier to kill something once you dehumanize it.

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22 Apr 2007 // 10:00 PM

Spectrobes

If Nintendo were given a dollar for every Pokémon clone out there, they'd be a whole lot richer.

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20 Apr 2007 // 12:00 AM

God of War II

The God of War franchise is as over the top as an action movie -- there's no point in warning you not to try this at home, because you can't.

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The Legend of Zelda: Twilight Princess

The most successful parts of the game are the moments that travel outside the formula; being chased by boar-riding Orcs or being trapped in wolf form.

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