CFP: The Legacy of Radiohead's 'The Bends' 20 Years On [Deadlines: 29 Jan / 12 Feb]

Reviews

Wednesday, May 19 2004

Red Dead Revolver

Maybe 155 years after the San Francisco gold rush, cowboys and Westerns just aren't relevant anymore.


Wednesday, May 5 2004

Trivial Pursuit Unhinged

Thanks to the many editions of Trivial Pursuit, everything from Friends to the Holy Bible has been trivialized for your gaming pleasure.


Real Lives

In case you think this is simply a bleeding heart exercise to pity the poor, in Real Lives even the more fortunate people in the world are bound by their circumstances.


Hitman: Contracts

To complete the game's missions, you literally have to think like a hitman.


Wednesday, April 21 2004

Madness Interactive

The heart and soul of Madness is homicide, and lots of it. It is as basic and primal as a video game can get.


MTX: Mototrax

The good news for the uninitiated out there is that there is still a solid game underneath all the extras.


MLB 2005

While certainly reflecting today's world of global capitalism within baseball, the ubiquitous advertisements are both overwhelming and bothersome.


City of Heroes

Americans lack any real connection to mythology in the classical sense. All our stories of heroes and monsters -- religious and mythological -- are imports.


Wednesday, April 7 2004

Top Spin

Unlike other sports games and America's sports pages, Top Spin doesn't completely erase women from its sports world. Yet their presence is to fulfill male fantasies as sexualized commodities.


Sacred

This action-RPG plays like a 'greatest hits' package of fantasy RPG elements, with a couple of brand new tracks thrown in to entice the fans who've heard the classics a million times.


Prince of Persia: The Sands of Time

With its Middle Eastern setting, Sands of Time deserves credit for allowing Western gamers the chance to experience a different cultural atmosphere.


Ninja Gaiden

No longer are your virtual enemies content to die one by one, lining up for death like lemmings overlooking a cliff.


Wednesday, March 24 2004

RealArcade

It certainly puts to rest the myth that online gaming consists of nothing but first person shooters and MMORPGs.


Mafia

The plot is markedly less clichéd than that of The Getaway, which steals relentlessly and less interestingly from Ritchie and Quentin Tarantino's films.


Metroid: Zero Mission

There's a difference between sticking to the formula and adhering to it as dogma. Super Metroid greatly expanded the breadth and depth of both the original setting and Samus herself.


Wednesday, March 10 2004

Pitfall: The Lost Expedition

It seems as though Harry winks and nods at the camera during every cutscene, as if he knows he's in a game and not on some dangerous expedition. Moments like that really pull you out of what should be an immersive experience.


Out of Order

While artists and programmers continue to push the limits on graphics, sound, level design, and animation, video game writing is lagging far behind in terms of innovation.


Need for Speed Hot Pursuit 2

Electronic Arts has always given a true feeling of insane speed in these games, if nothing else.


Crimson Skies: High Road to Revenge

From the first minute of the opening cinematic, when our protagonist chases down a plane on foot and then jumps on to catch it, you know that any notion of 'realism' will be taking a back seat in this game.


Wednesday, February 25 2004

The Simpsons: Hit and Run

You won't find spectacularly original gameplay here, but in a game where you actually get to drive Homer's dream car, it's hard to complain.


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