Wednesday, March 26 2014
Line of Defense’s lack of ambition harms it in the end. It’s the gift card you give a distant cousin on their birthday. It’s the free coffee you get with an oil change, appreciated for what it is but quickly forgotten.
Monday, March 24 2014
Strider in 2014 isn't just fun. It feels relevant.
Friday, March 21 2014
The game's Berlin based expansion adds quite a bit to the game: new tile sets, weapons, enemies, and other additions to expand the game's toolbox. It also adds a storyline that doesn't follow the mold of the first installment of Shadowrun Returns.
Wednesday, March 19 2014
Predictably, reviews of Dark Souls II have, as usual, revolved around its difficulty. However, what reviewers often ignore is the compelling qualities of the game's plot. Just like its combat, Dark Souls II does not spoon feed the player its story.
Monday, March 17 2014
The decision to take an approach to the story that leaves it clipped and juvenile at best and utterly unintelligible at worst is the most egregious of the game's many poorly-designed elements.
Friday, March 14 2014
You’re not rewarded for getting through a level without dying, but you’ll strive for it nonetheless purely for aesthetic reasons. Failure just isn’t graceful.
Wednesday, March 12 2014
The player again takes on the role of Gabriel Belmont, now known as Dracula, in a story that is meant to contrast the importance of duty to family with the pursuit of selfish ambition. But how deep do the sins of the father run?
Friday, March 7 2014
Everything that’s good about Thief comes with a qualification.
Wednesday, March 5 2014
The original Donkey Kong is a difficult game. Donkey Kong Country: Tropical Freeze is ruthlessly difficult.
Monday, February 24 2014
It’s as if the pair at Necrophone Games threw the entirety of their geeky lives into a blender, made cookies from it, and then used those cookies as action figures in a spy game.
Friday, February 21 2014
Bigby Wolf falls into the tradition of the beaten down noir investigator, a figure along the lines of a Philip Marlowe or a Sam Spade. However, he is different enough to eke out his own individuality within the context of a Fables inspired world.
Wednesday, February 19 2014
Lightning Returns: Final Fantasy XIII is the Moulin Rouge of turn-based anime dress-up fighters.
Friday, February 7 2014
Broken Age served as the great vanguard to the video game Kickstarter boom, and the game finds itself with a lot to prove with its recent release.
Wednesday, February 5 2014
Out of this seeming fear of offending anyone by giving such characters any flaws or character quirks comes a couple of boring characters that actually tend through their plainness to lean on familiar stereotypes rather than on any actually human or actually relatable characteristics.
Friday, January 31 2014
Tomb Raider is no longer the platforming, puzzle solving adventure that it, as a series, built a legacy on. What this iteration does do is transform the franchise into the ever pervasive cinematic action thriller that has grown increasingly familiar in the medium.
Wednesday, January 29 2014
Nidhogg is an exhausting game, and your sigh of relief at the end of every match is rewarding regardless of whether you win or lose.
Monday, January 27 2014
Building on the ancient tradition of Nordic storytelling, Stoic Studio's The Banner Saga manages to tell a story that is both epic and intimate.
Friday, January 24 2014
The game seems to lack a cohesiveness that every episode of the previous season managed to produce.
Monday, January 20 2014
Redshirt is a game that tries to expose the narcissistic nature of social networks and near sociopathic behavior that such systems can compulsively create. But in trying to get the player to become an actor in a fictional online space, the game reveals itself as rather equally shallow.
Thursday, January 16 2014
The game is about juggling a limited resource alongside the needs of three people -- and that resource is, of course, time.