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Reviews

Thursday, November 14 2013

Armored Core: Verdict Day

If you're looking for a video game where you can hop into a robot and shoot machineguns and rifles and missiles at things and watch those things blow up in spectacular fashion, yes, this is absolutely the game you want.


Monday, November 11 2013

Batman: Arkham Origins

Gotham is different, Gotham can be saved, so every minor villain you defeat and every random thug you knock out feels like taking a little step towards a safer world.


Friday, November 8 2013

‘Shadow Warrior’ Respawns a Classic Shooter

Shadow Warrior is a game that faces its racial past, acknowledges it, and embraces it -- mostly for the better. While it revels in its own nostalgia -- almost to a gratuitous level -- it still manages to straddle the line carefully enough to remain fresh.


Wednesday, November 6 2013

‘Rain’: An Ephemeral Fable

Nothing needs to be learned. There is no message or moral. Just two people meeting to have a beautiful experience in one another's company.


Monday, October 28 2013

Agarest: Generations of War

The game’s portrayal of women is particularly abysmal. Female characters, while in abundance, are sexualized and infantilized in the same breath.


Friday, October 25 2013

The Raven: Legacy of a Master Thief - Episode 3

By switching our perspective each episode, encouraging us to reexamine what we thought we knew, The Raven shows us that every NPC is worthy of their own game.


Wednesday, October 16 2013

Montague’s Mount

Montague’s Mount opens with a lot of promise thanks to its strong setting, but it only goes downhill from there.


Monday, October 14 2013

Cognition—Episode 4—The Cain Killer

With all the set up behind us, the game’s narrative turns to evaluation in this installment.


Friday, October 11 2013

Charlie Murder

Charlie Murder is a wonderfully surreal trip through a punk rock hell.


Wednesday, October 9 2013

Heavy Arms: Black Arms 3D

There's an inherent problem with trying to put any sort of shooting game on a portable system: the tiny little screen(s).


Monday, October 7 2013

The Inquisitor: The Plague

The only thing that redeems any part of the game is Nicholas’s harsh, unhinged charisma. Hearing him lay down his holy wrath on an unsuspecting heretic or blasphemer is an affront to every modern moral that we hold dear and despicable in light of any historical knowledge of the inquisition, but you cannot turn your eyes away from the screen.


Friday, October 4 2013

Franchise Hockey Manager 2014

For those that love or even that want to understand more of the background machinery that goes into a hockey season, Franchise Hockey Manager 2014 delivers more than one could hope for.


Wednesday, October 2 2013

Lost Planet 3

Lost Planet 3 tries to marry Avatar with The Perfect Storm, and it just doesn’t work.


Monday, September 30 2013

The Raven: Chapter 2 - Ancestry of Lies

Chapter 2 is less of a straight mystery and more of a short, satisfying thriller that still retains the heady mystery of an Agatha Christie novel.


Friday, September 27 2013

Brothers: A Tale of Two Sons

Starbreeze Studios manages to express a relationship between two brothers through the control scheme of the game itself.


Wednesday, September 25 2013

‘Europa Universalis IV’: Playing with the World

The player will write a new history. The goal isn’t complete conquest and to beat all the other entities out there. Your agency as a player and effect on the rest of the world is limited wholly by the agency and will of every other nation in the world.


Monday, September 23 2013

Madden NFL 25

Using Barry Sanders on the cover of Madden 25 welcomes unflattering comparisons. Sanders is regarded as a great who retired well before his prime and never reached his full potential, often a criticism of the Madden series.


Friday, September 20 2013

‘Memoria’ Deconstructs the Fairy Tale

Memoria is a classic point-and-click adventure game that does little to expand on the genre from a game play standpoint. However, through its narrative, Memoria deconstructs many of the fantasy genre's tropes and conventions.


Wednesday, September 18 2013

‘Prehistorik’, the Trouble with Untrustworthy Cavemen

A game like this shouldn't be spending precious seconds trying to earn the player's trust.


Monday, September 16 2013

Suda51’s Fingerprints Are All Over ‘Killer Is Dead’

Mondo Zappa lives purely for unromantic sex and unemotional violence, and unlike most of Suda51’s characters, he’s actually able to attain both. Also, unlike most of Suda's characters, Mondo actually has sex, which is important, because it’s really the driving force behind everything in the game.


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