Moving Pixels Podcast: ‘Brothers’, A Tale of Rubbing Your Belly, While Patting Your Head

[17 March 2014]

By G. Christopher Williams

PopMatters Multimedia Editor

With its unique control scheme, I like to think of Brothers: A Tale of Two Sons as a “rubbing your belly, while patting you head” simulator.

A kind of co-operative single player game, Brothers manages to represent a sibling relationship through the controller itself. Two characters can be controlled using each half of a controller, thus creating both a sense of unity between the brothers at the same time as representing the autonomy of each character simply through the act of controlling them as individuals and as a unit.

This week we explore how this 2-in-1 control scheme plays out mechanically and narratively in this indie darling from last year.

This podcast is also available via iTunes.

 

Our podcast contributors:

G. Christopher Williams is the Multimedia Editor at PopMatters.com. You can find his weekly updates featured at 8-bit Confessional blog.

In addition to writing for PopMatters, Nick Dinicola is also a regular contributor to the Moving Pixels blog and appears regularly on the Game Hounds podcast.

Eric Swain is a frequent contributor to the Moving Pixels podcast and maintains his own blog on gaming, The Game Critique.

Erik Kersting contributes weekly to the Moving Pixels blog on Mondays or Tuesdays.

Published at: http://www.popmatters.com/pm/post/180029-moving-pixels-podcast-brothers-a-tale-of/