Extremely Extreme, to the Extreme
In an episode of The Simpsons a couple of seasons
ago, the producers of the hyperviolent Itchy and Scratchy cartoon try to boost sagging ratings by
introducing a new character named Poochie, designed
specifically with "attitude" for maximum kid appeal:
"I'm a kung-fu hippie from
Gangsta City / I'm a rappin' surfer, you the fool I
pity," says Poochie (voiced by Homer Simpson),
representing in his theme song. The character is an
immediate flop -- he doesn't actually do anything
but spout buzzwords and give attitude -- and is killed
off after one appearance. When Homer blames his own
performance, daughter Lisa reassures him, "It wasn't
you, Dad. It's just that Poochie was a soulless
product of committee thinking."
Nickelodeon's Rocket Power (from the producers of
fine fare like Rugrats and The Wild Thornberrys)
is chock-full of "attitude," and while certainly not a
flop, it is every bit as soulless as the late,
unlamented Poochie. Much like Disney's recent
live-action theatrical painfest Meet the Deedles,
Rocket Power is little more than a daily collage of
every activity that appears next to the word extreme
in the lexicon of the current fifteen minutes. While
it's not required that every show for children contain
a positive message and moral -- as a kid I hated it
when my cartoons tried to make me a better citizen --
the message this cartoon sends seems especially geared
toward encouraging a new generation of self-absorbed
punks: winning isn't everything, but it's way cooler
than losing.
The 'toon, set in Southern California, concerns the
adventures of four friends, all around ten or eleven
years old, whose lives revolve around their passions
for "extreme" sports and hip media. Surfing,
skateboarding, snowboarding, trick biking, street
hockey, volleyball, triathlon -- if it's on ESPN on
Saturday afternoon or offers the chance to snap a
spine, these kids do it. Otto Rocket is the group's
shades-wearing, dreadlocked leader, the best at any
aggressive sport and obsessed with winning. His sister
Regina ("Reggie") is no less skilled or competitive
but has something resembling a conscience, which she
applies to her widely read zine. Twister Rodriguez
documents the Rockets' exploits with his ever-present
camcorder, and Sam Dullard is a brainy, doughy kid
with glasses who ordinarily wouldn't be given the time
of day by the others except that he knows computers
(and isn't it lucky for him that the internet's cool
right now?), which makes him tolerable.
The gang roams the beach and boardwalk of Ocean Shores
under the semi-watchful eye of Otto and Reggie's dad
Raymundo, a widowed, aging beach boy who runs a burger
joint with his old Hawaiian bud Tito. With Tito's
help, Ray struggles with the constant challenge of
raising two
hyperactive kids with serious obsession issues. He
adopts a laissez-faire approach, allowing Otto and
Reggie to get into their messes and then waiting for
them to do the right thing, which they inevitably do.
These are fictional cartoon children, after all, as
immune to ethical consequences as they are to
splintered tibiae. When Reggie denies her part in
helping Otto and Twister make an ice cream mess in the
kitchen because getting grounded will preclude her
from participating in a triathlon (which she will
inevitably win), her conscience forces her to drop out
of the race. Otto abandons the skateboarding
competition that he is (inevitably) about to win
because he had to duck his obligation to help at the
restaurant in order to compete, but Ray relents and
allows him to finish the contest, as the boy has
theoretically learned his lesson. Ray understands his
kids' needs -- after all, back in the day he and Tito
were the best surfers in SoCal.
They'd have to be. While these lessons about taking
responsibility and accepting consequences are all well
and good, they seem terribly hollow and secondary
beside Rocket Power's determination that its
characters be unwaveringly bitchin', meaning that they
must be the best. It's not enough that Otto and
Reggie participate in all of these "extreme"
activities and try hard. They must be winners, and
their dad must be a winner, and their dad's friend
must be a winner. The only acceptable alternative to
winning is to engage, as Twister and Sam do, in
noncompetitive hobbies that are nonetheless -- I've
run out of synonyms -- cool.
There's no real reason to fault Klasky-Csupo for
concocting this Poochie-like mix of prepubescent
fantasy-stuff, as Rocket Power's success is
indisputable -- when it is one of the options
available during Nickelodeon's daily "U-Pick" segment,
home viewers almost always choose it -- but there just
seems to be something awfully cynical about the
concept, something shrill in its relentless assertion
of its own extremeness and its equation of dangerous
sports and winning with self-esteem. Maybe I'd just
like to see the Rocket gang acting like the kids who
watch them, with less "attitude" and more soul.