We consider the sharply drawn vision of madness and mayhem that is Batman: Arkham Asylum.
First things first, a number of readers have been requesting that the Moving Pixels podcast be made available via iTunes. Your wish has been granted, and you can now access the podcast through Apple's site. Please check us out there and any previous episodes that you may have missed.
This week we are changing gears. Following our six-part series on storytelling, we have decided to shift our focus to game worlds and how they contribute to our experience in gaming.
First up, this week is a discussion of a game that garnered a lot of buzz for its sharply drawn vision of madness and mayhem, Batman: Arkham Asylum.
Moving Pixels Podcast #7 - Arkham Asylum [MP3]
This podcast is also available via iTunes.
Our podcast contributors:
Nick Dinicola is also a regular contributor to the Moving Pixels blog.
Thomas Cross contributes frequently to the Multimedia section at PopMatters.com, and he also pens the Diamond in the Rough column for GameSetWatch.