Moving Pixels Podcast: ‘Red Dead Redemption’ Part 2

Last week Nick, Tom, and Rick discussed the world and game play of Red Dead Redemption in a spoiler-free episode.

This week, Chris is back with the posse, and we delve into the storytelling and overall plot of Red Dead Redemption. We look at the motives of John Marston, as well as those of the cavalcade of characters that make up Rockstar’s western. Spoilers abound, so consider yourself warned.

This podcast is also available via iTunes.


You can also find the first part of this podcast here.

Additional discussion of Red Dead Redemption:

Review: Red Dead Redemption by G. Christopher Williams

Father’s Day Is Over, But Daddy Issues Remain in ‘Bioshock 2’ and ‘Red Dead Redemption’ by G. Christopher Williams

Character Flaws in ‘Red Dead Redemption’ by Rick Dakan

Red Dead Redemption: A Linear Open World by Nick Dinicola

The Dastardly Achievement by G. Christopher Williams

How Open Is Your Open World? by Nick Dinicola

‘Red Dead Redemption’: The Perfect Ending Makes You Care by Rick Dakan


Our podcast contributors:

G. Christopher Williams is the Multimedia Editor at You can find his weekly updates featured at the Neuromance blog.

Rick Dakan is a regular contributor to the Moving Pixels blog as well as to the Gamma Testing podcast.

Nick Dinicola is also a regular contributor to the Moving Pixels blog.

Thomas Cross contributes frequently to the Multimedia section at, and he also pens the Diamond in the Rough column for GameSetWatch.