It's hard to avoid the allure of League of Legends. It's free-to-play, features matches that can be completed in an hour, and has a community that... well... it has a community.
This week Jorge Albor and I are joined by game designer Matthew Gallant to discuss Riot Games's free-to-play sensation, League of Legends.
There is much to talk about here, from Riot's successful business model to its varied gameplay offerings to its management of its very large and (*ahem*) very complicated community.
We consider this video game and the nature of such "eSports" from just about every angle.
This podcast is also available via iTunes.
More discussion of League of Legends:
Requiem for a Tiny Internet by G. Christopher Williams
A League of Legends Balancing Act by Jorge Albor
Living for the short Term Grind by G. Christopher Williams
League of Legends Is "Just a Game" by Mark Filipowich
The Allure of ARAM: Custom Games in League of Legends by Jorge Albor
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