When your cast and your set designs are more polished than your script and your directing, you know you're in trouble.
Sometimes, we should just go along for the ride. We need to shut our brains down, forget logical and logistical reasoning, and simply let the eye candy fill us with nutritionally unsound cinematic satisfaction. This is the argument we film fans frequently make, especially in light of a mess of a movie like the recent Total Recall remake. While the original is no bastion of reason and rationality, it contains a central premise (the creation of an atmosphere on Mars by someone who may or may not be a secret agent) that holds up to most scrutiny (not ALL, most). Sure, we could pick it apart in a dozen different ways, but at least we get a handle on why our hero Quaid and his resistance fighters would want to prevent the dictatorial Cohaagen from "giving da peee-ple AAAAAAIRRRRRR! ' It's a question of money and control.
In this unnecessary remake, the plot has been reduced to -- SPOILER ALERT -- a land grab. That's right, even in the far off, post-apocalyptic future, real estate is a scarce commodity and this entire flimsy film premise is based around Cohaagen's desire to make room for more people on an otherwise uninhabitable planet. Huh? Birth control not an option? Exactly. Unfortunately, this is not the only element about this lame Len Wiseman effort that's bothersome. From the unimportance given to Melina as Quaid's connection to "reality" to that lack of any significant "what if," this is speculative fiction at its most flawed. As a matter of fact, we have pulled out 10 topics within this mélange of mediocrity that kept pulling us out of the otherwise arresting visual feast. When your cast and your set designs are more polished than your script and your directing, you know you're in trouble.
Let's start with what we learn in the opening credits. Remember, there are SPOILERS here o'plenty: