This week we take a look at the surreal game of hide-and-seek that forms the central mechanics of Ice-Pick Lodge's indie horror game, Knock-Knock.
It may seem unlikely, but nothing evokes terror more than a game of hide-and-seek. Hiding out and deciding when to put yourself at risk is the core of that game, and Ice-Pick Lodge have cashed in on that familiar childhood terror in its own version of the game, Knock-Knock.
Nick, Eric, and I consider the game's successes and failures in porting childhood play into video game form. We also consider its bizarre and avant garde presentation and whether or not it amounts to much more than a disquieting mood.
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