Moving Pixels Podcast: Coming of Age When 'Life Is Strange'
Time travelling and selfies are the central conceits of Life Is Strange.
This week we begin a series of five episodes about the episodic choice-driven point-and-click adventure game Life Is Strange.
By way of introduction, this week we're talking about the first episode but focusing mainly on how the game's mechanics work in contrast to other games in the genre, like Telltale's The Walking Dead, and how the mechanics support the coming of age story that seems to be the game's central focus.
This podcast is also available via Soundcloud.
Our podcast contributors: