Featured: Top of Home Page/Games/Moving Pixels Both Flesh and Not By Boen Wang / 14 June 2016 In a sense, the player and the game are two parts of one unit. Physical meets digital, and flesh meets pixels.
Featured: Top of Home Page/Games/Moving Pixels Unwinnable: Games About Anxiety By Boen Wang / 1 June 2016
Featured: Top of Home Page/Games/Reviews In ‘Duskers’, Knowledge Is the Most Important Resource of All By Boen Wang / 24 May 2016 There are no good choices in Duskers, as the game constantly forces you to work with limited resources and, more importantly, with limited knowledge.
Featured: Top of Home Page/Games/Mixed Media Live, Kill, Repeat: Morality and Quicksaves By Boen Wang / 17 May 2016 If you can erase all your actions with the press of a button, why not experiment?
Featured: Top of Home Page/Games/Reviews ‘The Minims’ Frustrates Rather Than Charms By Boen Wang / 12 May 2016 I’m glad The Minims exists, though unfortunately I can’t say that I enjoyed my time with it.
Featured: Top of Home Page/Games/Moving Pixels Difficulty As Tone in ‘Hyper Light Drifter’ By Boen Wang / 3 May 2016 Hyper Light Drifter creates a certain tone -- melancholy resignation mixed with a feeling of just barely scraping by -- that wouldn’t be possible in an easier game.
Featured: Top of Home Page/Film/Short Ends and Leader ‘The Winter’ Leaves Its Viewers Feeling Cold By Boen Wang / 25 April 2016 The Winter is not a ghost story, or a love story, or a horror story: it's a black hole of disengagement.
Featured: Top of Home Page/Games/Moving Pixels Person to Person: Reading People Through Video Games By Boen Wang / 19 April 2016
Featured: Top of Home Page/Games/PopMatters Picks/Reviews ‘Samorost 3’ Is a Game About Observation and Interpretation By Boen Wang / 12 April 2016
Featured: Top of Home Page/Games/Reviews On the Fatal Inertia in ‘ADR1FT’ By Boen Wang / 6 April 2016 After an intriguing opening, I found myself frustrated with how strong the concept of the game is compared to the game itself.
Featured: Top of Home Page/Games/Moving Pixels Stories We Tell By Boen Wang / 5 April 2016 You know the story. You’ve lived the story, and you're destined to relive it again and again.