Shakespeare's plays offer endless potential for adaptation, but sometimes, as is true of Geoffrey Wright's Macbeth (2006), when these reinterpretations fail we get a clearer impression of the original's genius.
Kingdoms of Amalur takes all of the principles of videogames – agency, choice, exploration, conflict – and turns them into an expansive experience of testing the conventions, and even the technical framework, of videogame fiction itself.
Making Troy Great Again: On Shakespeare’s ‘Troilus and Cressida’ and Trump’s Ugly Political Rhetoric
The Trump presidency is Shakespeare's Troilus and Cressida made real – only it's stripped of the mythology and just lying bare and ugly for all to see.
Just as you interrogate your companions and enemies in order to understand them and their worlds, the game reveals itself to have been questioning you. What kind of player are you? What kind of person?
Whereas Star Trek: Discovery continues to explore ideological complexities, so far The Orville seems little more than a celebration of Seth MacFarlane's love of the Star Trek property and his ability to indulge in expensive cosplay.