Featured: Top of Home Page/Games/Reviews Growing Apathetic to ‘Game of Thrones: Episode 4’ and ‘5’ By Eric Swain / 30 November 2015 The plot of Telltale's Game of Thrones continues with some new minor wrinkles, but on the whole, the experience has lost a sense of originality.
Featured: Top of Home Page/Games/Moving Pixels How Artificial Intelligence Views Humans in ‘The Fall’ By Eric Swain / 8 September 2015 We are faulty, we must be appeased, we are destructive, and ultimately we are self-destructive.
Featured: Top of Home Page/Games/Reviews Sorcery!: Episode 3 By Eric Swain / 24 August 2015 If you don't limit me by telling me what is possible, then I'll be far more interested in the journey that I have been sent on.
Featured: Top of Home Page/Games/Moving Pixels Attempting to Characterize Artificial Intelligence in ‘The Fall’ By Eric Swain / 11 August 2015 We want our machines to be more human. As creators, we try to make robots in our image.
Featured: Top of Home Page/Games/Reviews Dead Synchronicity: Tomorrow Is Today By Eric Swain / 28 July 2015 Some of Dead Synchronicity's attempts at “ripping away the veneer of civility to show man's true nature” are downright comical.
Featured: Top of Home Page/Games/Moving Pixels One More Episode: A Second Look at ‘The Detail’ By Eric Swain / 14 July 2015 Despite its seeming interest in them, the social realities presented at the conclusion of each episode of The Detail aren't integrated into the game's narrative and aren't a part of the game's world.
Featured: Top of Home Page/Games/Reviews Ends Should Not Concern Us in ‘Hand of Fate’ By Eric Swain / 13 July 2015 It is the journey that makes Hand of Fate interesting, the play of the game that matters.
Featured: Top of Home Page/Games/Moving Pixels Gaming in the Analog World By Eric Swain / 7 July 2015 A handshake is more substantial than typing "gg" at the end of a game.
Featured: Top of Home Page/Games/Moving Pixels Challenge and Abstract Narrative in Adventure Games By Eric Swain / 12 May 2015
Featured: Top of Home Page/Games/Moving Pixels Adventure Games As Theater and ‘the Charnel House Trilogy’ By Eric Swain / 5 May 2015
Featured: Top of Home Page/Games/Reviews Life Is Strange, Episode 2: Out of Time By Eric Swain / 5 May 2015