Luis Aguasvivas

Luis Alberto Aguasvivas (@AguaLives) is a writer and researcher based out of New York City. He covers game studies for PopMatters.
Prepare to Get Slayed and Played by ‘Vampire Survivors’

Prepare to Get Slayed and Played by ‘Vampire Survivors’

Vampire Survivors‘ time-sucking qualities reveal the insidious aspects of the best video games and what players want from them.

‘Sundial’ Is Noname’s Contribution to the Current Golden Era of Rap

‘Sundial’ Is Noname’s Contribution to the Current Golden Era of Rap

On Sundial, Noname raps like her voice is holding the sky from falling. Love of oneself and one’s community is a struggle front and center on the album.

The “Roll” of Life in ‘We Love Katamari Reroll + Royal Reverie.’

The “Roll” of Life in ‘We Love Katamari Reroll + Royal Reverie.’

We Love Katamari Reroll + Royal Reverie is as accessible as it is attractive. Its bright art style and jubilant music make the gameplay deliriously uplifting.

The Fun of “No-Fun” in ‘The Legend of Zelda: Tears of the Kingdom’

The Fun of “No-Fun” in ‘The Legend of Zelda: Tears of the Kingdom’

The creators of The Legend of Zelda: Tears of the Kingdom have created a video game worthy of Kant’s maxim, “have the courage to use your own intelligence.”

‘Sink: A Memoir’ Shuns Respectability Politics

‘Sink: A Memoir’ Shuns Respectability Politics

Sink is more than an ethnographic memoir. It’s a harrowing glimpse into an omnipresent but often unseen Americana.

How Pokémon and Japanese Media Created a Generation of ‘Monster Kids’

How Pokémon and Japanese Media Created a Generation of ‘Monster Kids’

In Daniel Dockery’s Monster Kids Pikachus usher the pandemonium of Pokémania into the US, but his account of the phenomenon leaves readers wanting more.

Cultural Self-Aggrandizement Has Us ‘Playing Oppression’

Cultural Self-Aggrandizement Has Us ‘Playing Oppression’

In Playing Oppression, scholars Mary Flanagan and Mikael Jakobsson lay bare the colonialist origins of board games.

Too Powerful to be Merely Entertainment: Video Games and the Work of Nicholas O’Brien

Too Powerful to be Merely Entertainment: Video Games and the Work of Nicholas O’Brien

Video game designer Nicholas O’Brien creates and curates in a medium starving for critical conversation.

Glee and Melancholy in Drnaso’s Graphic Fiction ‘Acting Class’

Glee and Melancholy in Drnaso’s Graphic Fiction ‘Acting Class’

In our age of constant performance, Nick Drnaso’s work of graphic fiction, Acting Class, is not an escape, it’s hyperreality.

Nintendo Makes Binge Eating Fun in Kirby’s Dream Buffet

Nintendo Makes Binge Eating Fun in Kirby’s Dream Buffet

Nintendo’s multi-player Kirby’s Dream Buffet is a playful indulgence for those with a big appetite for quick, colorful, and approachable games.

How Moebius’ Psychedelic Fantasy / Surrealist Art Influenced Video Games

How Moebius’ Psychedelic Fantasy / Surrealist Art Influenced Video Games

French artist Jean Giraud, aka Moebius, inspired his peers and mass media. In video games especially, his psychedelic fantasy/surrealist art may live on forever.

Open Mike Eagle on Capturing Hip-Hop’s Oral History via Podcast

Open Mike Eagle on Capturing Hip-Hop’s Oral History via Podcast

Open Mike Eagle’s podcast What Had Happened Was is an enchanting and illuminating appreciation of hip-hop. This passionate, energetic, and prolific man talks with PopMatters.