Upon finishing The Way, I didn't feel the joy that one does after playing a good game. Instead, I felt a muted sense of nothing.
21 Jul 2016
I didn't know much about the Iranian revolution, and having played 1979 Revolution: Black Friday, I don't feel anymore informed on the matter.
10 May 2016
The real success of "Give No Shelter" is the episode's length, resulting in an episode moved along by pure momentum.
20 Apr 2016
Adventurers come and go in some video games, meaning that sometimes the only narrative element that remains consistent in such games is the boss.
13 Apr 2016
In Shardlight survival as not an all encompassing good, but an activity that must be accomplished alongside other equally important aspects of life.
07 Apr 2016
Grief and trauma always seems a side venture to The Walking Dead's plots, never the central focus. Michonne seems to want to put these concerns front and center.
17 Mar 2016
The plot of Telltale's Game of Thrones continues with some new minor wrinkles, but on the whole, the experience has lost a sense of originality.
30 Nov 2015
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