The world has reached a point where clichéd cartoon depictions of authoritarianism feel like pointed political commentary. When you're living a cliché, those clichés seem less cliché. It’s fucking weird.
Home is where we see characters in a state of normalcy. We get to know what the protagonist does between adventures, and for a medium that depends so much on empathizing with the lead character, seeing who they are at home, away from it all, is a significant experience that more developers should consider investigating.
My initial response to reading about the idea that Aveline, the protagonist of Liberation, would be able to adopt different personas in the game that seem tied to her mixed racial heritage was one of uncertainty.
My 13-year-old has more or less never been drawn especially to any hobby. So, this summer when she approached me, somewhat bored I think, and said, “Dad, I want to play a video game. What should I play?” I was kind of surprised.