Featured: Top of Home Page/Games/Moving Pixels Combat as Character Development in ‘Assassin’s Creed’ By Nick Dinicola / 16 March 2012
Featured: Top of Home Page/Games/Moving Pixels/Podcasts Moving Pixels Podcast: Exploring Open Worlds By G. Christopher Williams / 16 January 2012
Featured: Top of Home Page/Games/Moving Pixels Joining the Cult of Abstergo By Nick Dinicola / 16 December 2011
Featured: Top of Home Page/Games/Moving Pixels Scary Transmedia Synergy Within the ‘Gears of War’ Universe By Nick Dinicola / 23 September 2011
Featured: Top of Home Page/Features/Games The Narrative Pastiche of Games By Nick Dinicola / 18 May 2011
Featured: Top of Home Page/Features/Games Horror in Video Games: There’s Seeing — and Then There’s Realizing What You’re Seeing By G. Christopher Williams / 24 February 2011
Featured: Top of Home Page/Games/Moving Pixels ‘Project Legacy’: My First Facebook Game By Nick Dinicola / 15 October 2010
Featured: Top of Home Page/Games/Moving Pixels ‘Clash of the Titans: The Video Game’ is ‘Clash of the Titans: The Director’ By Nick Dinicola / 17 September 2010
Featured: Top of Home Page/Games/Moving Pixels Five Movie and Game Pairings By Nick Dinicola / 14 May 2010
Featured: Top of Home Page/Games/Moving Pixels Locomotion, Parkour, and the Illusion of Competence in Video Games By G. Christopher Williams / 9 December 2009
Featured: Top of Home Page/Games/Moving Pixels The Mystery of Assassin’s Creed By Nick Dinicola / 4 December 2009