Featured: Top of Home Page/Games/Moving PixelsCelebrating Fear in the ‘Batman: Arkham’ Series By G. Christopher Williams / 17 August 2016 The idea of striking terror in the hearts of criminals becomes an idea clearly represented by gameplay in the Arkham series. After all, fear is Batman's best tool.
Featured: Top of Home Page/Games/Moving PixelsHold Down B to Run: On the Importance of Velocity to Video Games By G. Christopher Williams / 25 May 2016
Featured: Top of Home Page/Games/Moving PixelsAre We There Yet, Batman?: The Trouble with Telling the Story of Travel By G. Christopher Williams / 15 January 2014 Nobody needs to know when a hobbit goes to the bathroom. Even Tolkien knew that.
Featured: Top of Home Page/Games/Moving PixelsThe Secret to Sequels By Mark Filipowich / 10 December 2013
Featured: Top of Home Page/Games/Moving PixelsMoving Pixels Podcast: Leaving the Asylum for the City By G. Christopher Williams / 23 January 2012
Featured: Top of Home Page/Games/Moving PixelsMoving Pixels Podcast: Exploring Open Worlds By G. Christopher Williams / 16 January 2012
Featured: Top of Home Page/Games/Moving PixelsVulnerable Icons and the Bat’s Need for a Cat By G. Christopher Williams / 4 January 2012
Featured: Top of Home Page/Games/Moving PixelsEvery Girl’s Crazy ‘Bout a Sharp Dressed Avatar By G. Christopher Williams / 28 April 2010