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The Sanctity of Endings in 'Dark Souls III'

The Sable Church tells us to work towards the Darkness, yet it also tells us not to let the First Flame go out; it tells us to take the flame for ourselves.

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'Uncharted 4' Still Lets You Play the Way You Want to Play

When I play Uncharted, I don’t want to play efficiently. I want to throw caution to the wind and be irresponsible.

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Playing the Pacifist in 'Dark Souls III'

I’ve become some sort of playful anthropologist.

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The Soothing Terror of 'Dark Souls'

Dark Souls teaches us to be relaxed in the face of horror.

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Getting Social with 'Dark Souls III'

If I invade and murder you, it’s for your own good. I swear.


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